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Windosill

Released: 5/26/2009

Critics
87
vs
Users

Score Breakdown

86.8

Critic Average

5 reviews

N/A

Steam User Score

N/A

Metacritic User Score

Disparity Breakdown

Steam Disparity
N/A
Metacritic Disparity
N/A
Combined Disparity
N/A

Average of both sources

Review Disparities

Positive = critic higher than usersNegative = critic lower than users

Each point represents a critic review. Hover for details. Positive = critic higher than users. Negative = critic lower.

1/23/2026

Late Review

The high score may seem a bit strange at first. But to use an example: I can’t really compare a simple toy to a more complex board game. This is a simple toy — and a very good one at that. I’d primarily recommend it to a younger audience, but playful adults looking to relax won’t be disappointed either. As a shared activity, it works wonderfully.

90

90/100

Read

1/9/2023

Late Review

Windosill is a difficult game to judge. It's gorgeous and it's fun...but it's also very, very short, it has zero replay value, and it's $10 on the Switch. And to top it all off, the game originally came out in 2009 as a web browser Flash game.

75

75/100

Read

11/15/2022

Late Review

Undeniably creative and having a very unique sense of style, Windosill is absolutely distinctive

79

79/100

Read

11/13/2022

Late Review

Yes, fans of proper puzzlers may find some of the solutions and overall level of challenge here a little disappointing due to their more surreal and playful nature. There are only one or two — including a very clever Rube Goldberg machine — that will really make you work something out logically, but that's not really what Windosill is getting at. This is a wonderful, dreamy little slice of art that sucks you into its colourful toybox world and lets you drift away for the short amount of time it'll take you to see it through to its end.

90

90/100

Read

11/11/2022

Late Review

Windosill is fun and unexpected and you can let your imagination run wild. Don’t rush through it to solve the puzzles but take time to try it all. It’s short, if you rush through it, very short. But as I already highlighted that’s not the point of Windosill. Your child in your lap, trying it all out together and marvelling at what you see, hear and feel. That’s how it should be played. The price for the Switch version is higher in comparison to the iOS and Steam versions. But the game isn’t just ported, it is fully adapted for the Switch. It now has multiplayer added and a collection of lovely sketches from the developer. Having said that, it’s still an experience that I wished had lasted longer!

100

100/100

Read