Menu
Theme

Two Falls: Nishu Takuatshina

Released: 11/8/2024

Critics
75
vs
Users
91

Score Breakdown

75.0

Critic Average

8 reviews

91

Steam User Score

182 reviews

N/A

Metacritic User Score

Disparity Breakdown

Steam Disparity
-16.2

75 vs 91

Metacritic Disparity
N/A
Combined Disparity
-16.2

Average of both sources

Review Disparities

Positive = critic higher than usersNegative = critic lower than users

Each point represents a critic review. Hover for details. Positive = critic higher than users. Negative = critic lower.

1/2/2026

Late Review

Two Falls (Nishu Takuatshina) is not a video game for everyone, nor does it want to be. It is an experience that requires patience and a willingness to be transported to an era of cultural and spiritual clashes. This development studio's debut offers an honest and never banal look at colonial history and the roots of the Innu people. Despite some technical uncertainties, the title manages to impress with its enchanting atmosphere and profound message.

75

75/100

Read

7/5/2025

Late Review

You shouldn't expect high dynamics or exciting scenes from Two Falls (Nishu Takuatshina). There is practically no gameplay. But even so, the authors managed to find a way to make your choice feel important. It is interesting to follow the heroes, observe the changes in their manner of speech and character, and go with them to the end.

70

70/100

Read

6/5/2025

Late Review

For a narrative-driven game about the virtue of coexistence, it's a shame that's rarely felt emotionally or mechanically.

45

45/100

Read

5/4/2025

Late Review

Two Falls: Nishu Takuatshina is a delicate first-person narrative experience shaped by our perception of the world through two contrasting, but not necessarily antagonistic, perspectives. The game could have made bolder choices in both the languages used and the visual presentation, but it is worth experiencing in its entirety.

85

85/100

Read

5/1/2025

Late Review

Two Falls tells the stories of Jeanne, a French settler making her way to Quebec, and Maikan, a young hunter from the indigenous Innu community. While told separately, these stories intertwine and overlap in impactful ways, making for an enjoyable and emotive narrative that delves into an often-underrepresented part of Canadian history. What it lacks in gameplay, Two Falls more than makes up for in narrative and visuals.

80

80/100

Read

5/1/2025

Late Review

As much an educational piece of interactive fiction as it is a beautifully crafted visual world to explore, Two Falls (Nishu Takuatshina) fosters an introspective take on the 17th century colonial world. While playing this walking simulator can border on automatic, the setting, attention to detail and thought-provoking narrative make it an experience that's heartfelt and worthwhile.

80

80/100

Read

5/1/2025

Late Review

Two Falls (Nishu Takuatshina) isn't going to blow your mind with complicated gameplay systems or mechanics that will blow your mind. Because it cares, understands, and is creatively clear, it wants to tell you a story—two stories, to be exact.

70

70/100

Read

11/11/2024

Launch Window

Just like the similar game Never Alone (Kisima Ingitchuna) did with the Iñupiat group of Alaska Native peoples, I believe Two Falls (Nishu Takuatshina) is a narrative masterpiece that combines rich storytelling with immersive gameplay to deliver a profoundly moving experience that teaches everyone more about the Innu background. Its exploration of cultural convergence is both thoughtful and timely, making it a must-play for fans of narrative-driven games. Jeanne and Maïkan’s intertwined journeys will linger with you long after the final scene, a testament to the game’s emotional depth and narrative power.

95

95/100

Read