ReviewDisparity Logo
ReviewDisparity

Critics, outlets, and games against player sentiment

HomeNewsGamesJournalistsOutletsLeaderboardsCompareAbout
Review Signal

Keep the data honest.

ReviewDisparity tracks how critics, outlets, and games compare with player opinion across Steam and Metacritic. The goal is simple: make disagreement visible instead of burying it in scattered scorecards.

Explore
Browse gamesBrowse journalistsBrowse outletsCompare entities
Site
Dataset & methodologyPublishing principlesFAQTerms of ServicePrivacy Policy

© 2026 ReviewDisparity. Independent review disparity tracking.

Data sourced from publicly available information on OpenCritic, Steam, and Metacritic. ReviewDisparity is not affiliated with or endorsed by any of those services.

  1. Home/
  2. Games/
  3. Arranger: A Role-Puzzling Adventure
Arranger: A Role-Puzzling Adventure

Arranger: A Role-Puzzling Adventure

Released: 7/25/2024

Arranger: A Role-Puzzling Adventure follows the story of Jemma, a small-town misfit on a journey of self-discovery. Venturing out beyond her stiflingly cozy confines, she finds an inspiring world - but also one ruled by fear, and a strange, immovable ‘static’ force. Can she disrupt a culture of stagnation, and find a place to fit into it? Gameplay takes place on a unique, interconnected ‘grid’ that spans the entire world, snappily uniting movement, exploration, and combat. When Jemma moves, the world moves with her - creating both a playful sense of chaos, and a regular stream of small, thoughtful puzzles that twist and play with the central mechanic. Features: - Unique, interconnected gameplay ‘grid’ that snappily unites movement, combat, and exploration. - A story-driven adventure about a small-town misfit on a journey of self-discovery. - A breezy RPG without XP or inventory to manage, where everything is handled in-world. - A nicely-sized campaign with some optional challenges, and various assist options so that you only get as stuck as you want to be. - Debut game from an all-star development team, featuring the artist behind Braid.

Arranger: A Role-Puzzling Adventure follows the story of Jemma, a small-town misfit on a journey of self-discovery. Venturing out beyond her stiflingly cozy confines, she finds an inspiring world - but also one ruled by fear, and a strange, immovable ‘static’ force. Can she disrupt a culture of stagnation, and find a place to fit into it? Gameplay takes place on a unique, interconnected ‘grid’ that spans the entire world, snappily uniting movement, exploration, and combat. When Jemma moves, the world moves with her - creating both a playful sense of chaos, and a regular stream of small, thoughtful puzzles that twist and play with the central mechanic. Features: - Unique, interconnected gameplay ‘grid’ that snappily unites movement, combat, and exploration. - A story-driven adventure about a small-town misfit on a journey of self-discovery. - A breezy RPG without XP or inventory to manage, where everything is handled in-world. - A nicely-sized campaign with some optional challenges, and various assist options so that you only get as stuck as you want to be. - Debut game from an all-star development team, featuring the artist behind Braid.

Arranger: A Role-Puzzling Adventure follows the story of Jemma, a small-town misfit on a journey of self-discovery. Venturing out beyond her stiflingly cozy confines, she finds an inspiring world - but also one ruled by fear, and a strange, immovable ‘static’ force. Can she disrupt a culture of stagnation, and find a place to fit into it? Gameplay takes place on a unique, interconnected ‘grid’ that spans the entire world, snappily uniting movement, exploration, and combat. When Jemma moves, the world moves with her - creating both a playful sense of chaos, and a regular stream of small, thoughtful puzzles that twist and play with the central mechanic. Features: - Unique, interconnected gameplay ‘grid’ that snappily unites movement, combat, and exploration. - A story-driven adventure about a small-town misfit on a journey of self-discovery. - A breezy RPG without XP or inventory to manage, where everything is handled in-world. - A nicely-sized campaign with some optional challenges, and various assist options so that you only get as stuck as you want to be. - Debut game from an all-star development team, featuring the artist behind Braid.

Critics
80
Steam
92
Metacritic
76

Score Breakdown

80.3

Critic Average

31 reviews

92

Steam User Score

384 reviews

76

Metacritic User Score

20 reviews

Disparity Breakdown

Steam Disparity
-12.1
Metacritic Disparity
+4.3
Combined Disparity
-3.9

Average of both sources

Review Timing

14 early (45%)17 launch window (55%)0 late (0%)

Review summary

Updated May 8, 2026

Based on 31 scored critic reviews, critics give this game an average score of 80.3/100. Critics score this game 12.1 points lower than Steam users and 4.3 points higher than Metacritic users.

How these comparisons are calculated
Sources behind this summary(5 recent of 31)+
  1. Marco Aurélio CoutoviaNintendo Blast
    Sep 5, 2024·Launch window
    85/100View review
    Steam 92.5/100 · -7.5 ptsMetacritic 76/100 · +9.0 pts
  2. Matthew PolleselviaGaming Age
    Sep 5, 2024·Launch window
    65/100View review
    Steam 92.5/100 · -27.4 ptsMetacritic 76/100 · -11.0 pts
  3. Mitchell Demorest viaSlant Magazine
    Sep 1, 2024·Launch window
    80/100View review
    Steam 92.5/100 · -12.4 ptsMetacritic 76/100 · +4.0 pts
  4. Jemma CassonviaPure Nintendo
    Aug 15, 2024·Launch window
    90/100View review
    Steam 92.5/100 · -2.5 ptsMetacritic 76/100 · +14.0 pts
  5. Stefano CalzativiaThe Games Machine
    Aug 9, 2024·Launch window
    85/100View review
    Steam 92.5/100 · -7.5 ptsMetacritic 76/100 · +9.0 pts