ReviewDisparity Logo
ReviewDisparity

Critics, outlets, and games against player sentiment

HomeNewsGamesJournalistsOutletsLeaderboardsCompareAbout
Review Signal

Keep the data honest.

ReviewDisparity tracks how critics, outlets, and games compare with player opinion across Steam and Metacritic. The goal is simple: make disagreement visible instead of burying it in scattered scorecards.

Explore
Browse gamesBrowse journalistsBrowse outletsCompare entities
Site
AboutFAQTerms of ServicePrivacy Policy

© 2026 ReviewDisparity. Independent review disparity tracking.

Data sourced from publicly available information on OpenCritic, Steam, and Metacritic. ReviewDisparity is not affiliated with or endorsed by any of those services.

  1. Home/
  2. Games/
  3. ATONE: Heart of the Elder Tree
ATONE: Heart of the Elder Tree

ATONE: Heart of the Elder Tree

Released: 1/27/2023

The Gods have abandoned Midgard. Once a prosperous land teeming with mythical beasts and beings, it now rots from the inside, tainted by unknown forces. Odin’s chosen guardians of the realm are gone. In their absence, the sacred Elder Tree they swore to protect is exposed to abuse and manipulation. Now, the only remnants of hope reside in Estra, the daughter of mankind’s last great leader. With a heavy emphasis on narrative, Estra’s journey through Midgard is filled with Nordic lore, mysterious twists, and consequential decisions. Players will converse with a variety of characters and share in Estra’s discoveries as she learns more about her family’s past and the looming darkness spreading across the realm. Interactive Story Estra’s path is fraught with difficult decisions and untrustworthy characters that can lead her astray. Her story is intertwined with the player’s ability to discern fact from fiction and to decide right from wrong. Avoid battle, help companions, save your people, but remember that the consequences are Estra’s to bear. Puzzles Along the way, players must solve incrementally challenging puzzles that reveal insightful secrets, fantastical abilities, and hidden passageways. While trial and error is useful, patience is necessary. Not every problem allows for multiple mistakes and failure is most certainly an option. The answers you seek may be lost if you make the wrong decision. Combat Violence isn’t always necessary, but, when push comes to shove, ATONE’s combat is a delicate dance of sword and axe. Combat is grounded in the rhythm game genre and the mechanics of titles like Guitar Hero and Dance Dance Revolution. Music is a crucial component, with each fight receiving its very own song. Music ATONE’s music and sound design are composed by Australian artist, Luminist (a.k.a. James Shuar), who blends a synth-heavy score with the digitally corrupted sounds of period-specific instruments.

The Gods have abandoned Midgard. Once a prosperous land teeming with mythical beasts and beings, it now rots from the inside, tainted by unknown forces. Odin’s chosen guardians of the realm are gone. In their absence, the sacred Elder Tree they swore to protect is exposed to abuse and manipulation. Now, the only remnants of hope reside in Estra, the daughter of mankind’s last great leader. With a heavy emphasis on narrative, Estra’s journey through Midgard is filled with Nordic lore, mysterious twists, and consequential decisions. Players will converse with a variety of characters and share in Estra’s discoveries as she learns more about her family’s past and the looming darkness spreading across the realm. Interactive Story Estra’s path is fraught with difficult decisions and untrustworthy characters that can lead her astray. Her story is intertwined with the player’s ability to discern fact from fiction and to decide right from wrong. Avoid battle, help companions, save your people, but remember that the consequences are Estra’s to bear. Puzzles Along the way, players must solve incrementally challenging puzzles that reveal insightful secrets, fantastical abilities, and hidden passageways. While trial and error is useful, patience is necessary. Not every problem allows for multiple mistakes and failure is most certainly an option. The answers you seek may be lost if you make the wrong decision. Combat Violence isn’t always necessary, but, when push comes to shove, ATONE’s combat is a delicate dance of sword and axe. Combat is grounded in the rhythm game genre and the mechanics of titles like Guitar Hero and Dance Dance Revolution. Music is a crucial component, with each fight receiving its very own song. Music ATONE’s music and sound design are composed by Australian artist, Luminist (a.k.a. James Shuar), who blends a synth-heavy score with the digitally corrupted sounds of period-specific instruments.

The Gods have abandoned Midgard. Once a prosperous land teeming with mythical beasts and beings, it now rots from the inside, tainted by unknown forces. Odin’s chosen guardians of the realm are gone. In their absence, the sacred Elder Tree they swore to protect is exposed to abuse and manipulation. Now, the only remnants of hope reside in Estra, the daughter of mankind’s last great leader. With a heavy emphasis on narrative, Estra’s journey through Midgard is filled with Nordic lore, mysterious twists, and consequential decisions. Players will converse with a variety of characters and share in Estra’s discoveries as she learns more about her family’s past and the looming darkness spreading across the realm. Interactive Story Estra’s path is fraught with difficult decisions and untrustworthy characters that can lead her astray. Her story is intertwined with the player’s ability to discern fact from fiction and to decide right from wrong. Avoid battle, help companions, save your people, but remember that the consequences are Estra’s to bear. Puzzles Along the way, players must solve incrementally challenging puzzles that reveal insightful secrets, fantastical abilities, and hidden passageways. While trial and error is useful, patience is necessary. Not every problem allows for multiple mistakes and failure is most certainly an option. The answers you seek may be lost if you make the wrong decision. Combat Violence isn’t always necessary, but, when push comes to shove, ATONE’s combat is a delicate dance of sword and axe. Combat is grounded in the rhythm game genre and the mechanics of titles like Guitar Hero and Dance Dance Revolution. Music is a crucial component, with each fight receiving its very own song. Music ATONE’s music and sound design are composed by Australian artist, Luminist (a.k.a. James Shuar), who blends a synth-heavy score with the digitally corrupted sounds of period-specific instruments.

Critics
74
Steam
84

Score Breakdown

74.3

Critic Average

10 reviews

84

Steam User Score

154 reviews

N/A

Metacritic User Score

Less than 20 reviews

Disparity Breakdown

Steam Disparity
-10.1
Metacritic Disparity
N/A
Combined Disparity
-10.1

Average of both sources

Review Timing

2 early (20%)8 launch window (80%)0 late (0%)