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Mages of Mystralia

Mages of Mystralia

Released: 5/18/2017

In the kingdom of Mystralia, it takes more brains than brawn to succeed. You will face down giant, powerful creatures and navigate treacherous terrain. You will encounter puzzles that confound even the wisest of the old sages. And you must overcome obstacles put in place by people who do not want you to succeed. Your path will not be easy. In Mages of Mystralia, you play as Zia, a young girl who discovers that she has been born with an innate sense of magic. Unfortunately, magic has been banned, so she strikes off to train on her own to gain some control over her powers. On her journey, she meets other exiled mages and, discovers runes with magical properties and realizes that she can combine these runes in millions of different ways to come up with completely new spells.

In the kingdom of Mystralia, it takes more brains than brawn to succeed. You will face down giant, powerful creatures and navigate treacherous terrain. You will encounter puzzles that confound even the wisest of the old sages. And you must overcome obstacles put in place by people who do not want you to succeed. Your path will not be easy. In Mages of Mystralia, you play as Zia, a young girl who discovers that she has been born with an innate sense of magic. Unfortunately, magic has been banned, so she strikes off to train on her own to gain some control over her powers. On her journey, she meets other exiled mages and, discovers runes with magical properties and realizes that she can combine these runes in millions of different ways to come up with completely new spells.

In the kingdom of Mystralia, it takes more brains than brawn to succeed. You will face down giant, powerful creatures and navigate treacherous terrain. You will encounter puzzles that confound even the wisest of the old sages. And you must overcome obstacles put in place by people who do not want you to succeed. Your path will not be easy. In Mages of Mystralia, you play as Zia, a young girl who discovers that she has been born with an innate sense of magic. Unfortunately, magic has been banned, so she strikes off to train on her own to gain some control over her powers. On her journey, she meets other exiled mages and, discovers runes with magical properties and realizes that she can combine these runes in millions of different ways to come up with completely new spells.

Critics
76
Steam
86
Metacritic
74

Score Breakdown

76.5

Critic Average

39 reviews

86

Steam User Score

1,488 reviews

74

Metacritic User Score

42 reviews

Disparity Breakdown

Steam Disparity
-9.6
Metacritic Disparity
+2.5
Combined Disparity
-3.6

Average of both sources

Review Timing

15 launch window (38%)24 late (62%)

Review summary

Updated May 8, 2026

Based on 39 scored critic reviews, critics give this game an average score of 76.5/100. Critics score this game 9.6 points lower than Steam users and 2.5 points higher than Metacritic users.

How these comparisons are calculated
Sources behind this summary(5 recent of 39)+
  1. Jason ColesviaThe Digital Fix
    Mar 12, 2019·Late review
    70/100View review
    Steam 86.1/100 · -16.1 ptsMetacritic 74/100 · -4.0 pts
  2. Andi GarnettviaGameplanet
    Feb 20, 2019·Late review
    75/100View review
    Steam 86.1/100 · -11.1 ptsMetacritic 74/100 · +1.0 pts
  3. Seb HawdenviaSquareXO
    Feb 4, 2019·Late review
    75/100View review
    Steam 86.1/100 · -11.1 ptsMetacritic 74/100 · +1.0 pts
  4. Maximillian RinggenbergviaCFG Games
    Jan 30, 2019·Late review
    90/100View review
    Steam 86.1/100 · +3.9 ptsMetacritic 74/100 · +16.0 pts
  5. Eric BaileyviaNintendo Life
    Jan 29, 2019·Late review
    60/100View review
    Steam 86.1/100 · -26.1 ptsMetacritic 74/100 · -14.0 pts