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  3. Romance of The Three Kingdoms XIV
Romance of The Three Kingdoms XIV

Romance of The Three Kingdoms XIV

Released: 12/24/2020

TRIUMPH OVER THE LAND, TAKE CHARGE OF THE FATE OF CHINA! CONQUER TERRITORIES AND FLY YOUR COLORS! A STRUGGLE FOR LAND WHERE NEW STRATEGIES ARE BORN: FROM POINTS TO PLANES! The vast land of China is represented a single realistic map, with the characteristics of the land replicated beautifully in CG. The vast map is comprised of 46 cities and approximately 340 regions. The regions are collections of detailed territories, and the struggle for land is intuitively expressed through a color scheme. Players can conquer territories to unite the land and fly their colors more elaborately and more freely. NEW STRATEGIES CREATED BY SUPPLY LINES AND MAINTAINING THE FRONT LINE When troops are on the march, and the march origin city is connected to land controlled by the players’ forces, the supply lines will be maintained and troops can battle with ample supplies provided to them. However, if the connection with the march origin city is cut, the troops will lose their supply lines and will be weakened and fall into a disorderly state. Securing the supply lines is an integral part in maintaining the battle front. ADMINISTRATION CHANGES COMPLETELY BY DOCTRINE AND A UNIQUE POLICY! Players can organize the administration, the center of power, as an element that expands the player's strategy. Administration is shown in an organization chart, and as retained officers are added to the organization, various commands and effects are obtained. It is important to make administration that suits your own strategy. MORE THAN 150 “CHARACTERS” AND OVER 1,000 OFFICERS – THE MOST IN THE SERIES! More than 1,000 unique officers, which is the largest in the series, are in the game, and each officer is given a “character” (trait). There are more than 150 characters, with some being useful in battle, some in administration and so on. Some officers possess a powerful and unique character, and arranging the right officer in the right place will help in shortening the path to conquering territories.

TRIUMPH OVER THE LAND, TAKE CHARGE OF THE FATE OF CHINA! CONQUER TERRITORIES AND FLY YOUR COLORS! A STRUGGLE FOR LAND WHERE NEW STRATEGIES ARE BORN: FROM POINTS TO PLANES! The vast land of China is represented a single realistic map, with the characteristics of the land replicated beautifully in CG. The vast map is comprised of 46 cities and approximately 340 regions. The regions are collections of detailed territories, and the struggle for land is intuitively expressed through a color scheme. Players can conquer territories to unite the land and fly their colors more elaborately and more freely. NEW STRATEGIES CREATED BY SUPPLY LINES AND MAINTAINING THE FRONT LINE When troops are on the march, and the march origin city is connected to land controlled by the players’ forces, the supply lines will be maintained and troops can battle with ample supplies provided to them. However, if the connection with the march origin city is cut, the troops will lose their supply lines and will be weakened and fall into a disorderly state. Securing the supply lines is an integral part in maintaining the battle front. ADMINISTRATION CHANGES COMPLETELY BY DOCTRINE AND A UNIQUE POLICY! Players can organize the administration, the center of power, as an element that expands the player's strategy. Administration is shown in an organization chart, and as retained officers are added to the organization, various commands and effects are obtained. It is important to make administration that suits your own strategy. MORE THAN 150 “CHARACTERS” AND OVER 1,000 OFFICERS – THE MOST IN THE SERIES! More than 1,000 unique officers, which is the largest in the series, are in the game, and each officer is given a “character” (trait). There are more than 150 characters, with some being useful in battle, some in administration and so on. Some officers possess a powerful and unique character, and arranging the right officer in the right place will help in shortening the path to conquering territories.

TRIUMPH OVER THE LAND, TAKE CHARGE OF THE FATE OF CHINA! CONQUER TERRITORIES AND FLY YOUR COLORS! A STRUGGLE FOR LAND WHERE NEW STRATEGIES ARE BORN: FROM POINTS TO PLANES! The vast land of China is represented a single realistic map, with the characteristics of the land replicated beautifully in CG. The vast map is comprised of 46 cities and approximately 340 regions. The regions are collections of detailed territories, and the struggle for land is intuitively expressed through a color scheme. Players can conquer territories to unite the land and fly their colors more elaborately and more freely. NEW STRATEGIES CREATED BY SUPPLY LINES AND MAINTAINING THE FRONT LINE When troops are on the march, and the march origin city is connected to land controlled by the players’ forces, the supply lines will be maintained and troops can battle with ample supplies provided to them. However, if the connection with the march origin city is cut, the troops will lose their supply lines and will be weakened and fall into a disorderly state. Securing the supply lines is an integral part in maintaining the battle front. ADMINISTRATION CHANGES COMPLETELY BY DOCTRINE AND A UNIQUE POLICY! Players can organize the administration, the center of power, as an element that expands the player's strategy. Administration is shown in an organization chart, and as retained officers are added to the organization, various commands and effects are obtained. It is important to make administration that suits your own strategy. MORE THAN 150 “CHARACTERS” AND OVER 1,000 OFFICERS – THE MOST IN THE SERIES! More than 1,000 unique officers, which is the largest in the series, are in the game, and each officer is given a “character” (trait). There are more than 150 characters, with some being useful in battle, some in administration and so on. Some officers possess a powerful and unique character, and arranging the right officer in the right place will help in shortening the path to conquering territories.

Critics
64
Steam
63
Metacritic
68

Score Breakdown

63.9

Critic Average

25 reviews

63

Steam User Score

16,391 reviews

68

Metacritic User Score

26 reviews

Disparity Breakdown

Steam Disparity
+0.9
Metacritic Disparity
-4.1
Combined Disparity
-1.6

Average of both sources

Review Timing

23 early (92%)1 launch window (4%)1 late (4%)

Review summary

Updated Oct 19, 2026

Based on 25 scored critic reviews, critics give this game an average score of 63.9/100. Critics score this game 0.9 points higher than Steam users and 4.1 points lower than Metacritic users.

How these comparisons are calculated
Sources behind this summary(5 recent of 25)+
  1. Ian SoltesviaCubed3
    Jun 12, 2022·Late review
    50/100View review
    Steam 63/100 · -13.0 ptsMetacritic 68/100 · -18.0 pts
  2. Ben JohnsonviaKeenGamer
    Feb 18, 2021·Launch window
    45/100View review
    Steam 63/100 · -18.0 ptsMetacritic 68/100 · -23.0 pts
  3. Chris LeebodyviaCubed3
    Apr 10, 2020·Early review
    40/100View review
    Steam 63/100 · -23.0 ptsMetacritic 68/100 · -28.0 pts
  4. Ashley ShankleviaGameSkinny
    Apr 8, 2020·Early review
    60/100View review
    Steam 63/100 · -3.0 ptsMetacritic 68/100 · -8.0 pts
  5. GamePitt StaffviaGamePitt
    Apr 6, 2020·Early review
    84/100View review
    Steam 63/100 · +21.0 ptsMetacritic 68/100 · +16.0 pts