ReviewDisparity Logo
ReviewDisparity

Critics, outlets, and games against player sentiment

HomeNewsGamesJournalistsOutletsLeaderboardsCompareAbout
Review Signal

Keep the data honest.

ReviewDisparity tracks how critics, outlets, and games compare with player opinion across Steam and Metacritic. The goal is simple: make disagreement visible instead of burying it in scattered scorecards.

Explore
Browse gamesBrowse journalistsBrowse outletsCompare entities
Site
Dataset & methodologyPublishing principlesFAQTerms of ServicePrivacy Policy

© 2026 ReviewDisparity. Independent review disparity tracking.

Data sourced from publicly available information on OpenCritic, Steam, and Metacritic. ReviewDisparity is not affiliated with or endorsed by any of those services.

  1. Home/
  2. Games/
  3. Sea of Stars
Sea of Stars

Sea of Stars

Released: 8/29/2023

Promising the Sabotage touch in every system, Sea of Stars aims to modernize the classic RPG in terms of turn-based combat, storytelling, exploration and interactions with the environment, while still offering a hearty slice of nostalgia and good old, simple fun. Pressing the action button in sync with the animations increases damage output while reducing incoming damage. Along with timed hits, combat features multi-character combo attacks, boosting, and a strategic "locks" system offering options to play with different damage types in order to hinder enemies while they are channeling powerful attacks or spells, all in an immersive take on the genre; no random encounters, no transitions to separate battlefields, and no grinding. Swim, climb, vault, jump off or hoist up ledges as you traverse seamlessly through the world with a navigation system based on platformer expertise that breaks free from the classic bound-to-the-grid tileset movement. Our custom-made render pipeline allows the creation of a breathtaking world coming to life by pushing the limits of 2D pixel-art games. Dozens of original characters and story arcs will take you on a captivating journey. Sometimes epic, sometimes silly, and other times emotional, Sea of Stars does its RPG duty of exploring classic themes of adventure and friendship, while also being chock-full of the unexpected twists and events you’d expect from a Sabotage production. There are many ways to hang out in the world of Sea of Stars if you feel the need for a change of pace in your adventures. Sailing, cooking, fishing, stopping by a tavern to listen to a song or play the infamous tabletop game known as "Wheels".....every system has been designed to deliver an experience that pays respect to retro classics, while rethinking in some areas to offer a smooth and modernized experience.

Promising the Sabotage touch in every system, Sea of Stars aims to modernize the classic RPG in terms of turn-based combat, storytelling, exploration and interactions with the environment, while still offering a hearty slice of nostalgia and good old, simple fun. Pressing the action button in sync with the animations increases damage output while reducing incoming damage. Along with timed hits, combat features multi-character combo attacks, boosting, and a strategic "locks" system offering options to play with different damage types in order to hinder enemies while they are channeling powerful attacks or spells, all in an immersive take on the genre; no random encounters, no transitions to separate battlefields, and no grinding. Swim, climb, vault, jump off or hoist up ledges as you traverse seamlessly through the world with a navigation system based on platformer expertise that breaks free from the classic bound-to-the-grid tileset movement. Our custom-made render pipeline allows the creation of a breathtaking world coming to life by pushing the limits of 2D pixel-art games. Dozens of original characters and story arcs will take you on a captivating journey. Sometimes epic, sometimes silly, and other times emotional, Sea of Stars does its RPG duty of exploring classic themes of adventure and friendship, while also being chock-full of the unexpected twists and events you’d expect from a Sabotage production. There are many ways to hang out in the world of Sea of Stars if you feel the need for a change of pace in your adventures. Sailing, cooking, fishing, stopping by a tavern to listen to a song or play the infamous tabletop game known as "Wheels".....every system has been designed to deliver an experience that pays respect to retro classics, while rethinking in some areas to offer a smooth and modernized experience.

Promising the Sabotage touch in every system, Sea of Stars aims to modernize the classic RPG in terms of turn-based combat, storytelling, exploration and interactions with the environment, while still offering a hearty slice of nostalgia and good old, simple fun. Pressing the action button in sync with the animations increases damage output while reducing incoming damage. Along with timed hits, combat features multi-character combo attacks, boosting, and a strategic "locks" system offering options to play with different damage types in order to hinder enemies while they are channeling powerful attacks or spells, all in an immersive take on the genre; no random encounters, no transitions to separate battlefields, and no grinding. Swim, climb, vault, jump off or hoist up ledges as you traverse seamlessly through the world with a navigation system based on platformer expertise that breaks free from the classic bound-to-the-grid tileset movement. Our custom-made render pipeline allows the creation of a breathtaking world coming to life by pushing the limits of 2D pixel-art games. Dozens of original characters and story arcs will take you on a captivating journey. Sometimes epic, sometimes silly, and other times emotional, Sea of Stars does its RPG duty of exploring classic themes of adventure and friendship, while also being chock-full of the unexpected twists and events you’d expect from a Sabotage production. There are many ways to hang out in the world of Sea of Stars if you feel the need for a change of pace in your adventures. Sailing, cooking, fishing, stopping by a tavern to listen to a song or play the infamous tabletop game known as "Wheels".....every system has been designed to deliver an experience that pays respect to retro classics, while rethinking in some areas to offer a smooth and modernized experience.

Critics
89
Steam
89
Metacritic
80

Score Breakdown

89.4

Critic Average

115 reviews

89

Steam User Score

14,426 reviews

80

Metacritic User Score

1,205 reviews

Disparity Breakdown

Steam Disparity
+0.3
Metacritic Disparity
+9.4
Combined Disparity
+4.9

Average of both sources

Review Timing

56 early (49%)55 launch window (48%)4 late (3%)

Review summary

Updated May 8, 2026

Based on 115 scored critic reviews, critics give this game an average score of 89.4/100. Critics score this game 0.3 points higher than Steam users and 9.4 points higher than Metacritic users.

How these comparisons are calculated
Sources behind this summary(5 recent of 115)+
  1. Francesco PollaraviaSTWGames Italia
    Dec 3, 2024·Late review
    95/100View review
    Steam 89.1/100 · +5.9 ptsMetacritic 80/100 · +15.0 pts
  2. Rafał GubałaviaGameOnly
    May 28, 2024·Late review
    95/100View review
    Steam 89.1/100 · +5.9 ptsMetacritic 80/100 · +15.0 pts
  3. GameMAG StaffviaGameMAG
    Dec 5, 2023·Late review
    60/100View review
    Steam 89.1/100 · -29.1 ptsMetacritic 80/100 · -20.0 pts
  4. Heidi HawesviaWayTooManyGames
    Dec 4, 2023·Late review
    90/100View review
    Steam 89.1/100 · +0.9 ptsMetacritic 80/100 · +10.0 pts
  5. Hektor ApostolopoulosviaEnternity.gr
    Oct 25, 2023·Launch window
    90/100View review
    Steam 89.1/100 · +0.9 ptsMetacritic 80/100 · +10.0 pts