
Released: 9/16/2018
--OVERVIEW-- A visual novel short story inspired by the gorgeous pixel art of PC-98 games and a melodramatic story full of betrayal and crescendo. Follow Vassan, Eugenie and Memnon as they flee their home in search for a better tomorrow in this stylish visual novel! --STORY-- The royal city of Flayes has been under siege for months. The food is running out everywhere but the royal court. High society lives like there's no tomorrow, and for a reason. One night the walls protecting the city break down and Vassan, Eugenie and Memnon are forced to accept reality, their homeland is no more. High society has raised these people extremely selfish, but as they flee Flayes they are forced to change their ways. But is it possible to value kindness and life in a world where individual lives have little value?
--OVERVIEW-- A visual novel short story inspired by the gorgeous pixel art of PC-98 games and a melodramatic story full of betrayal and crescendo. Follow Vassan, Eugenie and Memnon as they flee their home in search for a better tomorrow in this stylish visual novel! --STORY-- The royal city of Flayes has been under siege for months. The food is running out everywhere but the royal court. High society lives like there's no tomorrow, and for a reason. One night the walls protecting the city break down and Vassan, Eugenie and Memnon are forced to accept reality, their homeland is no more. High society has raised these people extremely selfish, but as they flee Flayes they are forced to change their ways. But is it possible to value kindness and life in a world where individual lives have little value?
--OVERVIEW-- A visual novel short story inspired by the gorgeous pixel art of PC-98 games and a melodramatic story full of betrayal and crescendo. Follow Vassan, Eugenie and Memnon as they flee their home in search for a better tomorrow in this stylish visual novel! --STORY-- The royal city of Flayes has been under siege for months. The food is running out everywhere but the royal court. High society lives like there's no tomorrow, and for a reason. One night the walls protecting the city break down and Vassan, Eugenie and Memnon are forced to accept reality, their homeland is no more. High society has raised these people extremely selfish, but as they flee Flayes they are forced to change their ways. But is it possible to value kindness and life in a world where individual lives have little value?
70.0
Critic Average
1 reviews
100
Steam User Score
10 reviews
N/A
Metacritic User Score
Less than 20 reviews
Average of both sources
