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David Lovato

David Lovato

66.0
Avg Score Given
-13.9
Steam Disparity
-4.3
MC Disparity
-9.1
Combined Disparity
30
Reviews
14 launch window reviews (within 60 days of release)|16 late reviews

Scoring Pattern

40
Lowest Score
100
Highest Score
14.8
Score Spread(variance in their own scores)

Disparity by Outlet

Disparity Over Time

Positive = critic higher than usersNegative = critic lower than users

Each point represents a review. Hover for details. Positive = critic higher than users. Negative = critic lower.

Reviews

Snow Place Like Home doesn't do much for King's Quest in the gameplay department, but anyone who has played it this far is probably past caring much on that front. This story and these characters have cemented their place in our hearts, and the game feels like a good book that can't be put down. Lack of per-episode scenery or gameplay variety aside, King's Quest is everything an episodic title should be, as well as a pinnacle of storytelling all game developers should aspire to compete with.

Critic
70
Steam
N/A
Metacritic
54+16.0
Combined
54+16.0

Natural Disasters is the most interactive, exciting Cities: Skylines expansion yet. With each update, the game feels more alive and more complete, and those who perhaps don't find the content worthy of the price tag can take comfort in how much Colossal Order adds to this game for free alongside the paid content. All of these new features fit right in, and the disaster system adds a layer otherwise entirely missing from the game. The pressure is raised, gamers will have to think and act a little more on their feet, and Cities: Skylines remains one of the best city builders on the market.

Critic
80
Steam
78+1.9
Metacritic
N/A
Combined
78+1.9

King's Quest is shaping up to be one of the stronger examples of storytelling in modern gaming, and gives episodic titles a good name. Criticisms are taken into account and polished with each episode, but the writing and presentation aren't suffering at all. Characters are memorable and fun, brought to life by a strong cast and solid writing. The wait between episodes feels long, but The Odd Gentlemen and Sierra have shown that it's well worth it, with each episode improving in quality over the last.

Critic
80
Steam
N/A
Metacritic
77+3.0
Combined
77+3.0

7/13/2016

Launch Window
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Crush Your Enemies takes itself just seriously enough to stand out as a full-fledged title, but isn't afraid to have fun along the way. There isn't a lot to turn the RTS genre on its head, but the gameplay is solid. The developers obviously put a lot of work into laying out and balancing each map, then packing the rest of the game with a sense of humour and a light-heartedness that probably could've carried even a poor game to goodness—and this one was already anything but poor.

Critic
80
Steam
81-1.3
Metacritic
64+16.0
Combined
73+7.3

6/27/2016

Late Review
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Problems with graphics and controls are hard to overlook, and there's no denying that this feels less inspired and more lifted from other series, although fans of those might still find it fun to play. Its gameplay elements are solid enough, despite being unoriginal, and overall the game does run and play well. There's nothing special about it, but besides the resolution and maybe the dungeon design, there's nothing unforgiveable about it, either. Mind Zero doesn't fail, but it also doesn't exactly try to escape the shadow of the titles it was clearly influenced by.

Critic
50
Steam
N/A
Metacritic
72-22.0
Combined
72-22.0

Genre clichés and visual glitches aside, this is a solid visual novel. It isn't likely to appeal to a wide audience; fans of BlazBlue (and fans of graphic novels or anime in general) will enjoy it, but it's hard to imagine that anyone else will. Still, there's something to be said about making games specifically for the fans, and Xblaze Code: Embryo performs solidly on that front.

Critic
60
Steam
N/A
Metacritic
N/A
Combined
N/A

If this game were released in 2001, it would probably be hailed as one of the above-average games of the time period. By today's standards, it's a bit of a mess; no soundtrack, no physics, players are pigeonholed into playing a certain way, and things are just unpolished overall. That aside, it's clear the team at Nano Games has originality and some good ideas, and where the game does work, it works well; in particular, the management features and driving mechanics. It has a severe lack of polish and freedom, however, which, on the whole, makes it feel less like playing a game and more like doing work, but it'll be interesting to see what things this team can come up with and implement (hopefully better) in the future.

Critic
40
Steam
49-8.8
Metacritic
N/A
Combined
49-8.8

Cities: Skylines - Snowfall adds some features that make sense and look nice, but for the price, there's just not much content here. The graphical updates are beautiful, but the content is severely lacking—those loading an existing file are likely to just dump all of their money into new pipes, while players starting anew can just build hot water pipes from the gate and might not know anything was even added. The changes make sense (excluding locking weather to certain maps) and they work well enough, but are so slight as to be almost offensive for their price tag.

Critic
50
Steam
62-11.6
Metacritic
67-17.0
Combined
64-14.3

The price might seem high for how subtle or cosmetic these additions are, but many will likely find enough value in the overall strong developer support and thriving modding community to justify the cost, if the new layers of depth aren't enough for them.

Critic
60
Steam
86-25.6
Metacritic
77-17.0
Combined
81-21.3

9/25/2015

Late Review
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Anyone who loves city-builders and doesn't own a previous entry in the series will likely find a solid, valuable title in Cities XXL. It's not as snappy or attractive, or even as engaging, as some of its competitors, but it's a worthwhile endeavour in its own right.

Critic
50
Steam
40+9.6
Metacritic
18+32.0
Combined
29+20.8
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