Kieran Stockton
Scoring Pattern
Disparity by Outlet
Disparity Over Time
Each point represents a review. Hover for details. Positive = critic higher than users. Negative = critic lower.
Reviews
11/16/2025
Launch Window“Dead Static Drive has glimmers of interesting Lovecraftian art, but fails to captivate with floaty driving, broken quests and game-breaking bugs further brought down by a general sense of aimlessness and lack of cohesive vision”
10/6/2025
Launch Window“The minds of Suda51 and Swery65 combine to create a roguelike that fails its fundamentals and disappoints on almost every front.”
2/9/2025
Launch Window“Ninja Gaiden II Black is an impressive remaster in terms of sheer visual fidelity, but the gameplay and design haven't aged quite so gracefully. It's an important relic of the past, but just that.”
9/11/2024
Early Review“A slick visual presentation and serviceable if uneven action stealth can't elevate this mildly baffling mishmash of sci-fi tropes that suffers from a lack of atmosphere and identity”
5/23/2024
Launch Window“Paper Trail is a neat bit of puzzling whimsy with a unique folding mechanic and thoughtful design that hides just the right amount of difficulty beneath its beautiful exterior.”
3/2/2024
Launch Window“A significant visual upgrade makes this faithful remake the best way to engage with this tragic tale, even if its simple themes still lack a little nuance.”
9/5/2023
Launch Window“Enchanted Portals copies almost everything about Cuphead, except for the precision of its mechanics, the tightness of its design and the enjoyment gleaned by mastering it. All the good bits really…”
3/31/2023
Early Review“Curse of the Sea Rats' charmingly nostalgic art direction can only partially hide a Metroidvania whose mechanical shortcomings are numerous, and whose substandard technical stability is irredeemable in its launch state.”
3/30/2022
Launch Window“A quaint art direction and an occasional well-conceived puzzle are not enough to redeem this painful slog through a child's living nightmare. Trial-and-error instakill sections and some of the worst hide and seek stealth since Sanity of Morris ensure the greatest nightmare will be your own.”
3/21/2021
Early Review“A faintly interesting premise is irrevocably squandered by muddy visuals, tedious moment-to-moment gameplay and a hateable weak-willed protagonist.”
2/24/2021
Late Review“A sort and sweet visual novel which gives the player plenty of choice and leverages its source material well, only occasionally stumbling in the writing department.”
2/14/2021
Launch Window“Two fantastic games from the last generation get a makeover, leaning into the substantial muscle of the PS5 to deliver a stunning new experience at the dawn of a new console generation.”
2/11/2019
Early Review“It's light on content, but it's a fantastically frantic mutliplayer brawler with style and some great gameplay ideas”
11/9/2018
Late Review“An interesting fusion of Trials-inspired traversal and robot destruction that is let down by its inconsistent execution”
11/4/2018
Launch Window“Marching Fire offers a lot of new, solid, free content, but with a small player base in Australia it's a struggle to experience the game to its fullest”
4/1/2018
Late Review“The second season of the Orwell series continues with a strong narrative rooted in contemporary issues, with a couple of new mechanics keeping the gameplay alive”
9/6/2017
Late Review“A brilliant and visually incredible ride that proves itself worthy of standing shoulder-to-shoulder with the titans of the sci-fi racer world”
8/10/2017
Launch Window“While overly simplistic puzzles are a pity, there's an engaging narrative in Peregrin that keeps this indie adventure ticking along”
12/22/2016
Launch Window“Orwell paints a picture of a surveillance state that is morally reprehensible yet sadly recognisable and relateable”
12/3/2016
Launch Window“The game leans heavily on its visuals and sound but can't sell its simplistic gameplay”
