Menu
Theme
J

Joe Parlock

62.5
Avg Score Given
-12.4
Steam Disparity
+5.2
MC Disparity
-3.6
Combined Disparity
16
Reviews
7 early reviews (before release)|6 launch window reviews (within 60 days of release)|3 late reviews

Scoring Pattern

25
Lowest Score
100
Highest Score
20.6
Score Spread(variance in their own scores)

Disparity Over Time

Positive = critic higher than usersNegative = critic lower than users

Each point represents a review. Hover for details. Positive = critic higher than users. Negative = critic lower.

Reviews

6/17/2025

Launch Window
Read Review

It never quite shakes off the feeling of being a budget Hades; it’s, at the very least, a fine way to kill a few hours, even if you forget about it immediately after.

Critic
50
Steam
68-17.8
Metacritic
33+17.0
Combined
50-0.4

For older fans wanting a hit of nostalgia, plenty of these games don’t hold up to revisits almost 25 years later. With none of the usual gubbins we’ve come to expect from retro anthologies, all you’re getting out of Early Days Collection is having your rose-tinted glasses stamped on.

Critic
40
Steam
76-36.3
Metacritic
83-43.0
Combined
80-39.7

With dense missions, gorgeous environments, a clever new mode in Propaganda, and a likeable new protagonist, it’s a solid entry in a fantastic series. But it doesn’t do anything new: this is the same shooting and sneaking as it has been for almost a decade now, and Hawker alone doesn’t bring enough to help Resistance stand out as anything more than just more Sniper Elite.

Critic
70
Steam
75-5.1
Metacritic
57+13.0
Combined
66+4.0

This is The Chinese Room’s best game yet. It has the bombastic set pieces, unflinching gore, and intense stealth sequences that make it a harrowing experience that deserves to stand alongside other games about guys having really bad days. But it also offers a well-paced, meaty narrative with excellent performances that I’m going to be chewing on for months to come.

Critic
100
Steam
88+11.5
Metacritic
N/A
Combined
88+11.5

5/12/2024

Late Review
Read Review

Though it finished with a thud, Grounded still stands with the greats of the genre, like Subnautica or The Forest. It just oozes confidence in its theme, and successfully pulls off the feeling of wonder Honey I Shrunk The Kids gave me when I first saw it almost 30 years ago.

Critic
90
Steam
90+0.4
Metacritic
78+12.0
Combined
84+6.2

3/21/2024

Early Review
Read Review

It feels like nobody in Rise of the Ronin is connected to the world or its events, much in the same way most mechanics of the game don’t feel connected to each other. The game is inconsistent and unpolished. Annoying stat-crunching, a poorly handled story, and some really awful boss fights make it feel like a bad Soulslike was bolted on to something that could’ve been so much better. But its traversal mechanics, top-notch side missions, sublime open world, and the varied and likeable characters you can build relationships with all help prop up its weaker elements.

Critic
70
Steam
N/A
Metacritic
79-9.0
Combined
79-9.0

Banishers is a game I’m going to be thinking about for a long time, for better or worse. You’ll likely not find a better story than it any time soon, but there are plenty other better ways you could be spending your time.

Critic
60
Steam
85-24.7
Metacritic
77-17.0
Combined
81-20.9

Playing on nostalgia is only worthwhile if you’re making it better than what came before, but Assassin’s Creed Mirage is too busy fawning over the Ezio trilogy to notice just how aged it’s become.

Critic
60
Steam
76-16.2
Metacritic
70-10.0
Combined
73-13.1

5/24/2023

Launch Window
Read Review

Sunshine Shuffle feels thin, yet overextended at the same time. Had it doubled down on its greatest asset – its characters – it could have been something great. As it is, the story is over far too soon, and all that’s left is a middling card game you could play with less faff pretty much anywhere else. It’s great to see Poker Night At The Inventory live on, but Sunshine Shuffle forgot that the poker was always the least important part of it.

Critic
60
Steam
78-18.1
Metacritic
N/A
Combined
78-18.1

For everything Digimon World: Next Order offers, there is something better. If you want monster-taming, Pokemon and Monster Rancher are right there. If you want specifically Digimon, Cyber Sleuth and Survive are more than enough to have your fill. If you want anything other than wonky pacing, shallow combat, and frequently cringeworthy writing, Next Order probably isn’t for you.

Critic
40
Steam
81-41.5
Metacritic
71-31.0
Combined
76-36.2

9/23/2022

Launch Window
Read Review

Card games can be a tough sell, especially in video games. The threat of mechanical complexity can put some off, while for others it just seems a boring choice when fully-animated adventures are just as readily available. Sometimes, Foretales doesn’t do the best job of countering this argument, as it can disappear up itself through endless, monotonous combat. And yet, when it puts down the dagger and lets you explore the world to work things out for yourself, it shows that we’re nowhere near close running out of engaging new ways to use small slabs of art.

Critic
70
Steam
85-14.7
Metacritic
72-2.0
Combined
78-8.3

Yu-Gi-Oh! Master Duel is Yu-Gi-Oh! at its best. The kid gloves have been taken off to give us a complex, deep game full of exciting plays and powerful combos, but presented in a sensible and readable way, free from Joey Wheeler shoutin' about da heart o' da cards. Whether you're a veteran duelist, a lapsed player, or someone who's had a vague interest at some point in the last 25 years, this is the way you want to get into Yu-Gi-Oh!.

Critic
90
Steam
73+17.4
Metacritic
60+30.0
Combined
66+23.7

5/17/2016

Launch Window
Read Review

The few times the game opens up to let the player make use of their high level of mobility are incredibly memorable, and the world building makes it feel like we’re only scratching the surface of this world. That’s not enough to make me recommend it, of course, but they do make Shadwen’s shortcomings all the more painful.

Critic
40
Steam
77-36.6
Metacritic
57-17.0
Combined
67-26.8

I like A Bastard’s Tale, I just wish that some more care and attention went into the gameplay. It tries to go for the Souls-y tough-but-fair difficulty, but its problems means it ultimately falls flat. Despite that, it’s still a short, campy, and very pretty experience that has a lot of heart to it, and for what it costs it’s definitely worth checking out.

Critic
60
Steam
81-21.2
Metacritic
53+7.0
Combined
67-7.1

2/28/2016

Early Review
Read Review

Overall, Soul Axiom is a painful experience.

Critic
25
Steam
72-47.2
Metacritic
60-35.0
Combined
66-41.1

I just wished that Fatshark had tried to be as original in the gameplay as they have in the visual direction. At times, it just felt like I was playing a mod, and depending on how you look at it that's either the biggest compliment or the absolute worst thing I could say about Vermintide.

Critic
75
Steam
80-4.9
Metacritic
77-2.0
Combined
78-3.5