Matt Miller
Scoring Pattern
Disparity by Outlet
Disparity Over Time
Each point represents a review. Hover for details. Positive = critic higher than users. Negative = critic lower.
Reviews
9/17/2020
Launch Window“Supergiant has crafted another beautiful game, this time a story-laden roguelite that demands dozens of hours to fully experience.”
8/5/2020
Launch Window“A worthy homage to the early Mega Man games, but some aspects of retro design would be better left in the old days”
7/14/2020
Early Review“At turns both melancholy and thrilling, Ghost of Tsushima is the open-world action formula at its most mature and immersive. Deep, rewarding, and hard to put down”
5/26/2020
Launch Window“A fantastic cooperative experience that delves deep into one narrow corner of fantasy tropes – the dwarven love of hard work and pretty rocks.”
4/27/2020
Early Review“Inject some much-needed adrenaline and storytelling into the tactics milieu, even if the campaign wears out its welcome”
4/3/2020
Launch Window“Innovative mechanics make a strong first impression, but the action, music, and bombastic tone of the narrative all wear thin after a few hours”
3/25/2020
Launch Window“Cutesy and clever, this repeatable adventure captures many of the addictive qualities that made its inspirations into phenomena”
2/6/2020
Launch Window“Too much grinding and a limited array of tactical options hold the game back”
12/10/2019
Launch Window“Even with occasionally questionable jumping sequences, this emotionally fraught journey is a potent statement on the nature of love, memory, and loss”
10/31/2019
Launch Window“Somehow simultaneously soothing and thrilling, this excellent arcade-style experience captures the joys of biking, nature, and competing against yourself”
10/9/2019
Launch Window“Not as expansive in initial scope as previous expansions, Shadowkeep's standout feature is instead the way it redefines the core loop and encourages week-to-week investment”
9/19/2019
Launch Window“An easy skip, even if you like mecha-infused action”
9/9/2019
Early Review“Borderlands 3 is a love letter to its fans and a celebration of the style of play it first popularized. Filled with characters from previous installments, and unapologetic in its silly humor and bombastic action, it’s an amusing ride that seems hesitant to innovate.”
8/26/2019
Early Review“Moments of beauty and distantly spaced moments of sublime discovery are separated by hours and hours of tedium and frustration”
5/28/2019
Launch Window“Void Bastards provides a clever twist on the gameplay model popularized by System Shock 2 and BioShock, now with a procedural element to aid in long-term engagement”
3/5/2019
Launch Window“Crazy motorbike obstacles will likely always be fun, but a grindy progression loop drags your cycle into the mud”
12/17/2018
Launch Window“With both arcade and story modes, there's a lot of old-school charm to enjoy, but be prepared for some old-school frustration as well”
11/14/2018
Launch Window“A deep progression system isn't enough to save these survivors from repetitive and poorly balanced missions”
10/23/2018
Launch Window“An engaging entry point into space combat and exploration, with just enough sophistication to be attractive to some veteran pilots”
9/18/2018
Launch Window“An invigorating shot in the arm to the Destiny franchise, this jam-packed release is absorbing for hobbyist players, even as it sometimes sacrifices accessibility”
