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John Friscia

John Friscia

70.8
Avg Score Given
-15.0
Steam Disparity
+4.2
MC Disparity
-5.4
Combined Disparity
37
Reviews
5 early reviews (before release)|22 launch window reviews (within 60 days of release)|10 late reviews

Scoring Pattern

40
Lowest Score
95
Highest Score
13.0
Score Spread(variance in their own scores)

Disparity Over Time

Positive = critic higher than usersNegative = critic lower than users

Each point represents a review. Hover for details. Positive = critic higher than users. Negative = critic lower.

Reviews

5/1/2022

Launch Window
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Ultimately, Anuchard is an intensely monotonous game that really only succeeds in its art design and sound. Nearly every dungeon feels the same, and every battle outside of boss fights feels like a mindless waste of time. The story is more ambitious, but it never culminates in something satisfying across its dozen hours of gameplay. This is certainly not a game that lives up to the pedigree of the Soul Blazer trilogy. But perhaps stellarNull can dust itself off and deliver something more impactful the next time around.

Critic
60
Steam
83-23.1
Metacritic
53+7.0
Combined
68-8.0

3/24/2022

Launch Window
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Ultimately, A Memoir Blue isn’t necessarily going to revolutionize video game storytelling. It is a fairly simple story of mother-daughter reconciliation, after all. However, it tells that story with an extremely thoughtful blend of 3D and 2D visuals that are densely packed with additional meaning. A Memoir Blue is in every sense a finely crafted piece of art, and that’s a pretty good way to start a new game studio.

Critic
80
Steam
85-4.7
Metacritic
61+19.0
Combined
73+7.2

Land of Screens tells a short, hokey, on-the-nose story about disconnecting from technology and reconnecting with friends and family, and it's not remarkable in any way. Fortunately, the art and sound are excellent, making it a decent way to spend a couple hours.

Critic
60
Steam
89-29.1
Metacritic
N/A
Combined
89-29.1

Mileage will vary of course, and I can't say if my unexpected adoration of this game will extend to all players. Nonetheless, ActRaiser Renaissance is a meticulously crafted remake that genuinely improves on the original game in several respects while maintaining the spirit of what made it special in the first place. The simulation and tower defense elements are instantly addicting, and the sidescrolling sections really make you feel like God has come down to smite the wicked. ActRaiser Renaissance is almost the best-case scenario for a remake, and I hope Square Enix keeps it up.

Critic
90
Steam
75+15.3
Metacritic
77+13.0
Combined
76+14.2

8/23/2021

Early Review
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Hoa is short and contains rather basic platforming and flawed controls. However, Hoa is also one of the most beautiful video games ever made, with preposterously strong visuals and music that will be remembered for years to come. It's up to you if the latter can make up for the former, but personally, I would recommend this game to almost anyone.

Critic
75
Steam
89-14.3
Metacritic
78-3.0
Combined
84-8.7

Ultimately, Button City delivers a deceptively poignant story wrapped up in an extremely adorable package. The playable arcade games also add some brief extra fun and novelty to what is otherwise a straightforward adventure. In total, it adds up to be a unique, memorable piece of art. But the slow walking speed is a drag, and the game's so buggy right now that maybe you should wishlist it and wait a few weeks to play it.

Critic
70
Steam
93-23.3
Metacritic
N/A
Combined
93-23.3

Ultimately, Mythic Ocean is a unique experience with its charming god-guiding gameplay and its exotic and atmospheric ocean to explore, and it is utterly immersive in the best way for the few hours that it lasts. However, the endings are not as memorable as the rest of the game. When you combine that with the tediousness of re-collecting pages on future playthroughs and going through many of the same conversations over and over again (though there is a fast-forward option), there is little incentive to replay Mythic Ocean as many times as it would like.

Critic
70
Steam
94-23.8
Metacritic
700.0
Combined
82-11.9

Ultimately, Mundaun is a creepy Switch game with creepy secrets to uncover across its creepy landscape, and it's easy to recommend to fans of adventure and horror. Others who don't typically play such games might just be bored to death with it though, especially if they get stuck on an objective they can't figure out. So basically, if your gut tells you that you might enjoy this game, it's probably right - and vice versa.

Critic
70
Steam
93-23.5
Metacritic
74-4.0
Combined
84-13.7

4/22/2021

Launch Window
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With enjoyable sim gameplay, an engaging element combat system, and excellent boss fights, Smelter is a game with a lot of good pieces across 12-15 hours of play. Unfortunately, it never becomes more than the whole of its parts. The platforming level design feels a bit unremarkable, and the Trials ruin the pacing. Still, if you love ActRaiser or Mega Man X, there's enough to make Smelter worth recommending.

Critic
70
Steam
72-1.6
Metacritic
57+13.0
Combined
64+5.7

Ultimately, Say No! More is short, vapid, and stupid… but it kind of works. Gameplay is basic almost to the point of meaningless, but when combined with its striking art style and funny writing and voice acting, it adds up to an experience unlike any other. Frankly, full price is too much to ask for a game this simple, but definitely consider it during sales.

Critic
60
Steam
89-28.8
Metacritic
61-1.0
Combined
75-14.9

I Saw Black Clouds has some bold ideas, but the execution on a structural and technical level is a total failure. Even if the writing, acting, and scene editing were immaculate - which they are not - it would not forgive how all of the decisions the player makes carry no weight. Decisions only have consequences in vague, indirect, unpredictable ways, and it's extremely unsatisfying to have so little control over a story that isn't overly engaging in the first place. The best decision you can make is to just not play I Saw Black Clouds.

Critic
40
Steam
62-21.6
Metacritic
43-3.0
Combined
52-12.3

Ultimately, PUSS! is an exercise in frustration. Some people will appreciate the zaniness of the design and/or enjoy having a brutal challenge to push through in a blast of 10-20 minutes at a time. Other people will just be annoyed by the entire experience from start to finish, and the small bugs and quirks don't help that. PUSS! is not for everyone, but it's also not trying to be.

Critic
60
Steam
88-27.9
Metacritic
54+6.0
Combined
71-10.9

In its brief runtime, Half Past Fate: Romantic Distancing tries to tell a charming story of romance amid the pandemic, but it's just a waste of an hour instead. Give the original game a try in lieu of this.

Critic
50
Steam
N/A
Metacritic
N/A
Combined
N/A

If you love The Legend of Zelda: Breath of the Wild, you would be out of your mind not to try Immortals Fenyx Rising.

Critic
90
Steam
N/A
Metacritic
N/A
Combined
N/A

Despite the litany of technical issues I just outlined, this quirky licensed brawler is one of my favorite games I have played all year. Cobra Kai: The Karate Kid Saga Continues delivers a satisfying combination of engaging beat 'em up gameplay, authenticity to the TV series, and preposterous humor that results in an experience unlike any other on Nintendo Switch. "Cobra Kai never dies" thanks to bonkers extensions of the IP such as what Flux Games has produced here.

Critic
75
Steam
81-6.4
Metacritic
57+18.0
Combined
69+5.8

The base management is a little inconsequential, the interface has some clutter, and the persistent online connection requirement will be a wall for some, but none of that changes the fact that Volta-X is an outstanding strategic combat experience. Building new loadouts and testing new strategies is addicting and delightful, and a perfect online experience means there is tremendous replay value if you have a friend with the game or if the PvP scene continues to grow. GungHo has produced a quirky little gem here for Switch.

Critic
80
Steam
N/A
Metacritic
N/A
Combined
N/A

The narrative of Evan's Remains — if you don't skip any of it — probably takes up half the total playtime, if not even more. The puzzles themselves, of which there are maybe 20-25, take around two hours to complete. So honestly, I can't call the game a bad value at only $6.99, considering the price of a movie ticket these days. But there is just little here to recommend otherwise. The puzzles are fun enough, but the storytelling won't be to everyone's tastes. It definitely never strummed my heartstrings.

Critic
55
Steam
88-32.6
Metacritic
67-12.0
Combined
77-22.3

Shinsekai: Into the Depths is a game worth playing. Its large world is addictive to explore, its oxygen mechanics are innovative and create dramatic gameplay moments, and its audio is a real delight.

Critic
70
Steam
N/A
Metacritic
N/A
Combined
N/A

Trancelation is neither a powerful language-learning tool nor a particularly exciting arcade experience. But if you're looking for a supplement to a language you're already learning, and for some reason Duolingo isn't enough for you, this game will help you with rote memorization of basic vocabulary.

Critic
55
Steam
N/A
Metacritic
N/A
Combined
N/A

The Complex offers commendable acting and writing and a genuine sense of excitement to go with its interactive movie experience. However, most of the endings are quite similar and unsatisfying, and player choices often don't have much effect on the overall narrative. Still, considering the game costs the same price as a weeknight movie theater ticket, but with the added benefit of some novel interactivity, The Complex could make for a refreshingly unique, albeit short, movie night.

Critic
75
Steam
78-2.9
Metacritic
59+16.0
Combined
68+6.5
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