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Alex Orona

74.9
Avg Score Given
-14.9
Steam Disparity
+2.8
MC Disparity
-6.0
Combined Disparity
39
Reviews
5 early reviews (before release)|19 launch window reviews (within 60 days of release)|15 late reviews

Scoring Pattern

50
Lowest Score
95
Highest Score
11.4
Score Spread(variance in their own scores)

Disparity Over Time

Positive = critic higher than usersNegative = critic lower than users

Each point represents a review. Hover for details. Positive = critic higher than users. Negative = critic lower.

Reviews

This is Despelote's most glaring weakness and its highest strength. It's ability to ferry you to another place and time, if only to experience what it was like living during the Ecuadoran hype of the World Cup. To help you understand why Soccer and sports in general, really traverse cultural barriers and bring people together. United in a search for representation.

Critic
70
Steam
96-25.9
Metacritic
62+8.0
Combined
79-8.9

99, it's a steal. I'll suggest this game to anyone in earshot. So I have to ask: is this seat taken? I have a game to tell you about that you're gonna love….

Critic
90
Steam
98-7.6
Metacritic
78+12.0
Combined
88+2.2

It's an easy trap to fall into for a game like this, and it's my warning to those reading this to just enjoy each character as they come. The completionist in me really took over my early playtime but eventually I was able to see how fantastic every character really is. There's nuance to the stories with some slight serious undertones that flesh everything out and the story is even funnier when you push the characters to hate you instead. It's a top notch presentation, but for me personally, I'd do better with a more pared down cast as opposed to throwing in everything including the kitchen sink… their name is Sinclaire and they have a pet dog named Sudsy.

Critic
85
Steam
95-9.6
Metacritic
67+18.0
Combined
81+4.2

There's so much more that could accompany a package like this in addition to combat speed, a cleaner look, and widescreen presentation. Original English VO, missing games, art work, orchestrated soundtrack or even quality of life gameplay improvements could have pushed this to the high standards that companies like Square Enix and Capcom have set. I am happy that Lunar can now reach more people, but I long for more to share from such a cult classic and one of my all time favorites.

Critic
75
Steam
92-16.9
Metacritic
73+2.0
Combined
82-7.5

Whether it's just listening to your friends vent frustrations or finding common ground with someone new, there's something special about what these games bring to the table. I for one recommend everyone pull up a stool and listen for a while. You may find a new best friend.

Critic
90
Steam
92-2.0
Metacritic
50+40.0
Combined
71+19.0

Hell, I'm excited to log back in to do my dailies! I always kind of understood the Animal Crossing series, but Hello Kitty Island Adventure is what I've always wanted them to be. At this rate, I better start shopping at the local Too Cool store for Badtz-Maru merch. That character just gets me.

Critic
85
Steam
95-9.8
Metacritic
70+15.0
Combined
82+2.6

Nine Sols as a whole was such a delightful experience that it is quickly moving up my Game of the Year list as I take further reflection on my time with it. I, of course, would have preferred a waypoint system or some stronger writing with the handling of some character NPCs, but I'm finding myself largely still thinking about how much I enjoyed Nine Sols. Its overall score is firmly planted in my brain, but where it stands in the larger Metroidvania hall of fame is yet to be seen. I think I need to take some time to meditate on it.

Critic
90
Steam
95-4.6
Metacritic
84+6.0
Combined
89+0.7

Also this game takes a pretty steep hit in the graphics department due to the Switch's lower power to handle Gori's fur. I stand by my hype for this game and love the fact that these games can still exist in this space. I pine for the days of the B game, and will support devs who continue to hold that torch, but I also am realistic in that there's nostalgia definitely clouding my lenses here.

Critic
75
Steam
97-21.5
Metacritic
79-4.0
Combined
88-12.8

That's not a good feeling. In a space where there's games like Hades or even classics like Enter the Gungeon, I can only recommend Metal Mind as a budget intro for people who want to poke at the genre and not dive in head first. Metal Mind might be better for players new to the genre, but the roguelike enthusiasts will likely need to find their fun elsewhere.

Critic
60
Steam
N/A
Metacritic
N/A
Combined
N/A

6/14/2024

Launch Window
Read Review

When reflecting on my time with Hauntii, I think about the music and the art, and less so on how it played. Hauntii is a breathtaking experience, but it just doesn't do enough with it. This game makes a compelling case for videogames as art, but it stops short when it comes to the actual mechanics.

Critic
75
Steam
91-16.2
Metacritic
74+1.0
Combined
83-7.6

It really hits the classic Hotline Miami tropes. Kickass techno music that enhances the action? Check! Fast paced shooting and response action? Check! Limited but expressive pixel art? Check! Unfortunately, after that, it all comes to varying degrees of skill, to the point that progression can be entirely halted if you get on tilt. I personally had to step away from the game because the more frustrated I got the more time I wasted making stupid mistakes, and with OTXO, those are the ones you just can't make.

Critic
65
Steam
93-28.0
Metacritic
77-12.0
Combined
85-20.0

I discovered a whole world of stories I will now be reading to my young child. So long Frog and Toad! In a world where the Bluey game was a disappointment, I think this may be my child's first video game that we play together, if only for more of the Moominkin world to explore. I came for the cozy game, but left with new parental gaming goals.

Critic
80
Steam
97-17.1
Metacritic
800.0
Combined
89-8.6

yet. I'll be keeping an eye on LCB Game Studios and Chorus Worldwide Games because Pixel Pulps is something I would be interested in, if fleshed out more. This just ain't it.

Critic
55
Steam
99-43.7
Metacritic
65-10.0
Combined
82-26.8

There's something special here, buried amongst a lot of redundancy. Dial back some of the mechanics and forced humor–trim the fat (or crusts)–and this would be a definite recommendation. As it stands now, though, maybe wait for a Thousand-Year Door-inspired sequel.

Critic
60
Steam
80-19.8
Metacritic
73-13.0
Combined
76-16.4

These kinds of instances do more to point out the games' limitations instead of highlight them. Still, those fiending for a new throwback challenge have got your work cut out for you. I really enjoyed my time with the 30 some odd levels of Tiny Thor, but more so in spite of itself than because of it.

Critic
70
Steam
84-13.7
Metacritic
73-3.0
Combined
78-8.4

Despite its bloat, the game boasts a short 20 or so hours to complete and in a world of 100-hour games, and there's something to be said about a short but sweet experience. When the game is going, it feels great to play and has a compelling story, if not overwhelming to get started. Regardless of its dark and gritty war torn world, Fuga Melodies of Steel 2 provides a little bit of hope in the tactical RPG space.

Critic
75
Steam
97-22.2
Metacritic
79-4.0
Combined
88-13.1

3/27/2023

Launch Window
Read Review

Controlling one character per Joy-Con is an annoying experience I wouldn't suggest. The real stand out here is the soundtrack. I would put this soundtrack in the same tier as games like Hollow Knight and Ori and the Blind Forest. My biggest takeaway is that the Blanc soundtrack should be on everyone's playlists, even if the game itself shouldn't.

Critic
65
Steam
78-12.5
Metacritic
68-3.0
Combined
73-7.8

Physics adjustments on the fly, animation adjustments, and massive maps. In an attempt to include this fully featured PC game on the Switch there had to be concessions and we see that in both visuals and how it plays. It's a miracle that the game runs at all, but just because you can port it, doesn't mean you should.

Critic
55
Steam
N/A
Metacritic
N/A
Combined
N/A

2/14/2023

Launch Window
Read Review

At the end of the day, RE:CALL is a sleek solo-dev indie title that provides a new history-rewriting game mechanic. Each puzzle acts as its own bite-sized puzzle box for you to analyze and explore while the story provides a lot of fascinating noir-themed goodness. It does swing and miss at a sentimental secondary story, but that doesn't prevent this game from being a refreshing new indie I'd recommend anyone to try.

Critic
70
Steam
88-18.2
Metacritic
N/A
Combined
88-18.2

It grabs and keeps your attention the entire time, making this game a joy to finish. It may lack a depth in its mechanics but makes up for its seamless animation and catchy musical score. It's a fantastic freshman offering from indie dev Happy Juice Games and promises a bright future of things to come.

Critic
85
Steam
98-13.2
Metacritic
82+3.0
Combined
90-5.1
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