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Baden Ronie

Baden Ronie

57.7
Avg Score Given
-22.2
Steam Disparity
-6.8
MC Disparity
-14.5
Combined Disparity
26
Reviews
22 launch window reviews (within 60 days of release)|4 late reviews

Scoring Pattern

30
Lowest Score
80
Highest Score
15.6
Score Spread(variance in their own scores)

Disparity Over Time

Positive = critic higher than usersNegative = critic lower than users

Each point represents a review. Hover for details. Positive = critic higher than users. Negative = critic lower.

Reviews

I love how Nebuchadnezzar looks, and I love its core values of recapturing the feeling of classic city-building games. But I don’t think it succeeds in going up against either those classic games, or the more modern versions of the city-building genre. The lack of consequences damages almost every element of Nebuchadnezzar, and it doesn’t have the breadth of creativity needed for it to be so chilled out. So unless you’re really desperate for a new Impressions style city-builder, this isn’t worth checking out.

Critic
50
Steam
79-29.2
Metacritic
N/A
Combined
79-29.2

Ultimately, I like the idea of Griefhelm and with some work it could be fantastic. However, it also feels like a game that would have been better served launching in Early Access to iron out its kinks. If you’ve got a group of friends willing to jump in with you then there’s fun to be had provided you don’t take it too seriously.

Critic
40
Steam
75-35.1
Metacritic
66-26.0
Combined
71-30.5

It feels unfair to rag on the game so much though. Shred 2! is made by one guy and a friend who leant some coding help. If you can accept the limitations that come with that, then there is fun to be had. It’s the kind of game I could see attracting a small but hardcore group of fans who are willing to put in the time and have the patience to work with its flaws. Hell, I’d probably myself in that camp because while at first I honestly disliked Shred 2! it grew on me like some sort of hideous growth. Once the clumsy controls click with you and you begin to learn the game’s many quirks it becomes genuinely fun, challenging and satisfying to play.

Critic
50
Steam
N/A
Metacritic
N/A
Combined
N/A

Look, with some work Decay of Logos could become a decent action-adventure game, but I don’t foresee any updated fixing its many core design flaws, and that includes the woefully boring and frequently annoying combat. It doesn’t feel good to be so negative towards Decay of Logos considering it’s the work of just four people who have quite clearly put everything into making it. Those are four people who have awesome careers ahead of them. But my allegiance lies with the player, and I can’t recommend Decay of Logos.

Critic
30
Steam
53-23.4
Metacritic
51-21.0
Combined
52-22.2

Ultimately, it’s a pretty fun little party game. You could bring it out for non-gaming friends to experience VR for the first time, especially since it can be played sitting down. The simple mechanics are easy to grasp, after all, and there’s nothing to motion-heavy that might make for queasy stomachs. This also makes it a solid choice for kids.

Critic
50
Steam
89-39.0
Metacritic
52-2.0
Combined
71-20.5

If you like your strategy games deep and complex then Spinnornation is probably not for you. But if you want something more simple and relaxing to while away a few hours then there’s a lot to like here.

Critic
50
Steam
N/A
Metacritic
75-25.0
Combined
75-25.0
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