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Emanuel Santos

73.3
Avg Score Given
+12.8
Steam Disparity
+14.0
MC Disparity
+13.4
Combined Disparity
8
Reviews
1 early reviews (before release)|2 launch window reviews (within 60 days of release)|5 late reviews

Scoring Pattern

61
Lowest Score
83
Highest Score
8.0
Score Spread(variance in their own scores)

Low score spread detected. This reviewer may use a narrow scoring range or binary scoring system.

Disparity by Outlet

Disparity Over Time

Positive = critic higher than usersNegative = critic lower than users

Each point represents a review. Hover for details. Positive = critic higher than users. Negative = critic lower.

Reviews

Minstrel Song brings back vivid memories of what made Romancing SaGa so successful at the beginning of the series, offering a fresh way to explore a JRPG. This international version presents a new range of entry points into the SaGa world, allowing you to connect more deeply with your journey by experiencing it in your native language. The game doesn't feature graphical updates, but it doesn't need them because it remains a good JRPG from its era

Critic
82
Steam
N/A
Metacritic
66+16.0
Combined
66+16.0

10/26/2025

Late Review
Read Review

It’s understandable to see the ambition and passion of telling an emotionally charged story, which most likely has to do with the developer’s experience, and that making games takes time, and often, even a small amount of money. But as a player, the game isn’t ready for this console version, only in the future with updates or other developer work.

Critic
61
Steam
80-19.0
Metacritic
60+1.0
Combined
70-9.0

The game’s simple premise guarantees fun; the deckbuilding and dungeon exploration, creating your own dungeons, is a pleasant surprise, proving that it’s possible to combine distinct ideas and deliver a cohesive experience.

Critic
83
Steam
85-2.1
Metacritic
N/A
Combined
85-2.1

Looking for an old story that becomes new here? This might be for you. The combat is simple and doesn’t try to be more than it’s intended to be, it doesn’t try to impress you, it just does it, and that’s great because you can start, have fun, and leave with a feeling of a job well done by the Sting and Combine Heart team.

Critic
71
Steam
N/A
Metacritic
N/A
Combined
N/A

The Stone of Madness has excellent art and great gameplay moments, but while the game could be a replayable escape some bugs make the game frustrating, what could be a fun gameplay, the difficult controls and character bugs make you leave the game, but don’t give up, it’s worth it, with patches the game could become an excellent addition to the genre.

Critic
71
Steam
80-9.1
Metacritic
70+1.0
Combined
75-4.0

1/28/2025

Late Review
Read Review

The game features visuals and sound design that are entirely praiseworthy. However, it is unbalanced and can be tedious for some people. The most important part of the game, which would be the restaurant, ends up being like a coin: you may or may not like it, almost like Schrödinger’s cat experiment. Furthermore, obtaining resources requires repetitive effort and exhausting work.

Critic
64
Steam
78-13.5
Metacritic
73-9.0
Combined
75-11.3

11/25/2024

Launch Window
Read Review

Farmagia delivers a very unique product, its flaws are linked to its cycle and combat, and some parts in performance. But its calm farm life and story deliver something interesting, which makes you want to watch it when it comes out on some stream.

Critic
77
Steam
63+13.8
Metacritic
55+22.0
Combined
59+17.9

For a new Sword Art Online, Fracture Daydream gives us a little bit of what it’s like to dream of living the Sword Art Online story with friends, whether playing mainly the fun multiplayer mode, which is very welcome, or just grinding with your favorite characters in the story mode. The game brought beautiful art, but also a somewhat repetitive gameplay, which could be fixed if they add more game modes.

Critic
77
Steam
65+11.8
Metacritic
71+6.0
Combined
68+8.9