Emanuel Santos
Scoring Pattern
Low score spread detected. This reviewer may use a narrow scoring range or binary scoring system.
Disparity by Outlet
Disparity Over Time
Each point represents a review. Hover for details. Positive = critic higher than users. Negative = critic lower.
Reviews
12/5/2025
Late Review“Minstrel Song brings back vivid memories of what made Romancing SaGa so successful at the beginning of the series, offering a fresh way to explore a JRPG. This international version presents a new range of entry points into the SaGa world, allowing you to connect more deeply with your journey by experiencing it in your native language. The game doesn't feature graphical updates, but it doesn't need them because it remains a good JRPG from its era”
10/26/2025
Late Review“It’s understandable to see the ambition and passion of telling an emotionally charged story, which most likely has to do with the developer’s experience, and that making games takes time, and often, even a small amount of money. But as a player, the game isn’t ready for this console version, only in the future with updates or other developer work.”
10/26/2025
Late Review“The game’s simple premise guarantees fun; the deckbuilding and dungeon exploration, creating your own dungeons, is a pleasant surprise, proving that it’s possible to combine distinct ideas and deliver a cohesive experience.”
7/26/2025
Early Review“Looking for an old story that becomes new here? This might be for you. The combat is simple and doesn’t try to be more than it’s intended to be, it doesn’t try to impress you, it just does it, and that’s great because you can start, have fun, and leave with a feeling of a job well done by the Sting and Combine Heart team.”
4/24/2025
Late Review“The Stone of Madness has excellent art and great gameplay moments, but while the game could be a replayable escape some bugs make the game frustrating, what could be a fun gameplay, the difficult controls and character bugs make you leave the game, but don’t give up, it’s worth it, with patches the game could become an excellent addition to the genre.”
“The game features visuals and sound design that are entirely praiseworthy. However, it is unbalanced and can be tedious for some people. The most important part of the game, which would be the restaurant, ends up being like a coin: you may or may not like it, almost like Schrödinger’s cat experiment. Furthermore, obtaining resources requires repetitive effort and exhausting work.”
“Farmagia delivers a very unique product, its flaws are linked to its cycle and combat, and some parts in performance. But its calm farm life and story deliver something interesting, which makes you want to watch it when it comes out on some stream.”
10/28/2024
Launch Window“For a new Sword Art Online, Fracture Daydream gives us a little bit of what it’s like to dream of living the Sword Art Online story with friends, whether playing mainly the fun multiplayer mode, which is very welcome, or just grinding with your favorite characters in the story mode. The game brought beautiful art, but also a somewhat repetitive gameplay, which could be fixed if they add more game modes.”
