
Ian Howarth
Scoring Pattern
Disparity by Outlet
Disparity Over Time
Each point represents a review. Hover for details. Positive = critic higher than users. Negative = critic lower.
Reviews
6/18/2024
Launch Window“There’s a ton of depth that is often lacking in such bonny titles and plenty to keep you engaged for well over ten hours. Plus the difficulty is absolutely perfect for a real hungry brain-teaser lover such as myself. The only negative thing I can even really say about it is that it’s not exactly a novel concept as there are many other games that will have you programming bots. Human Resource machine is incredibly similar with its drag-and-drop command layout, I got quite addicted to Bitburner a year or so ago which uses a real programming language to have you level-up in a sort of an idle game, and I’m very excited for Linkito that lets you build out entire systems with logic gates and bits of hardware. That doesn’t stop Star Stuff being great, though – it actually means there’s somewhere to go from here if you want more. Give it a shot.”
5/13/2024
Launch Window“The story is told and then it ends, but it makes you feel like there should be more, leaving not a craving for another entry but slight disappointment that your curiosity isn't fully satiated.”
4/23/2024
Launch Window“More interesting abilities and skill trees that don't boil down to just controlling enemy movements or taking them out from a distance would go a long way – maybe the ability to create shadows to cross gaps or manipulate light, which could be used for combat and exploration.”
4/5/2024
Launch Window“Quite the double-edged sword I'd say.”
2/11/2024
Launch Window“We need more of this.”
12/24/2023
Late Review“Though the developer himself has expressed disappointment in its reception, they should still be incredibly proud of what they've accomplished largely by themselves.”
11/30/2023
Late Review“It's unfortunate then that whilst it does start off as a gruesome bit of fun to play from the other side, the experience hurriedly becomes monotonous and somehow manages to outstay its welcome in spite of the already brief ninety-minute playtime.”
9/14/2023
Launch Window“The only problem is we still want more! Don't get me wrong, I'm always grateful to see a new deeply cooperative game release as, as mentioned, they are often few and far between, but the We Were Here games are special.”
11/11/2022
Launch Window“Unfortunately for the development team's usual crowd of fans, there is no single-player mode here.”
“I think I've made it clear that the whole experience is a bumpy ride.”
7/11/2022
Late Review“I still say it’s worth giving a shot if you’re into this style of retro horror, more so because of how exceptionally cheap it is, as long as you’re aware of the few clumsy design choices that all too often get in the way of the experience.”
5/31/2022
Launch Window“Sadly, I don't think Collection 5 is the best so far.”
5/21/2022
Launch Window“It does a good job of gelling these two halves together and the mystery is more than enough to pull a player through the trials of chaotic shooting, even when the levels can start to feel repetitive.”
4/24/2022
Launch Window“With the disappointing narrative being sacrificed for bad jokes instead of teaching us anything about our protagonist or informing us why he made the terrible decisions he did, a couple of hard crashes and awkward bugs when trying to play through the DLC, and mediocre boss fights that the original game would have frowned upon, I can't really recommend the expansion.”
3/31/2022
Late Review“TowerMancer leaves a lot to be desired, which is just so annoying because it feels like they almost had something great, something you wouldn't be able to pull yourself away from.”
2/12/2022
Launch Window“I just had a total blast laughing my way through the narratives and there's no doubt the immaculate voice acting has a lot to do with that – it wouldn't have been the same without it.”
2/1/2022
Late Review“Flynn: Son of Crimson manages to cover a lot of ground for it's six-ish hour campaign.”
“It would take forever to discuss everything Relicta gets players to do over it's tremendous (for a game like this') runtime, but you must know that it will force a complete change of perspective time and time again, even when you are positive you know how everything works.”
11/16/2021
Launch Window“Every play is familiar but somehow still feels like a fresh and profoundly pensive challenge.”
10/22/2021
Late Review“I would never have thought I'd actually end up caring for our two little heroes, or even the glitch character they often run into.”
