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Deliver At All Costs

Released: 5/22/2025

Critics
65
vs
Users
76

Score Breakdown

65.3

Critic Average

16 reviews

76

Steam User Score

369 reviews

67

Metacritic User Score

52 reviews

Disparity Breakdown

Steam Disparity
-10.6

65 vs 76

Metacritic Disparity
-2.7

65 vs 67

Combined Disparity
-6.6

Average of both sources

Review Disparities

Positive = critic higher than usersNegative = critic lower than users

Each point represents a critic review. Hover for details. Positive = critic higher than users. Negative = critic lower.

6/11/2025

Launch Window

Going into Deliver At All Costs, you would understandably assume it was mostly about driving, destruction, and Grand Theft Auto-esque high jinks. And for its opening hours — its best hours — it is. But the game quietly and gradually moves away from open-world mayhem toward a more focused, intimate narrative adventure, gaining emotional heft but losing some ingenuity and player freedom in the process.

60

60/100

Read

6/1/2025

Launch Window

Deliver At All Costs is a perfect example of an average game with above average potential. What could have been a hit indie game with zany destructive environments and fun delivery gameplay turns out to be a tad too ambitious in the wrong directions. The game aspires to great narrative heights but severely lacks the graphical presentation to meet such lofty standards. Thankfully, a majority of the writing is earnest and intriguing, even if it isn't followed through in a satisfying way. Deliver At All Costs supplies some fun mission design, especially if you're a fan of 2D GTA titles, but its charm only brings it so far until the desire to play something more polished comes along.

60

60/100

Read

5/27/2025

Launch Window

Fans of Crazy Taxi and the Burnout franchise will appreciate the reckless charm therein but those looking for a deeper story or more refined mechanics may find it lacking.

75

75/100

Read

5/27/2025

Launch Window

In its 10-15 hour runtime, Deliver At All Costs delivers (haha) a short and sweet package of iconic video game driving nonsense. The driving mechanics handle well enough to feel satisfying to play, while also being unwieldy enough to turn you into the worst road menace of the 1950s. Focused on feeding you laughs every chapter through its gameplay and juxtaposed seriously dramatic storyline, reckless endangerment has never been so much fun.

80

80/100

Read

5/24/2025

Launch Window

Deliver At All Costs has tons of potential, but it doesn't know what to do with it. A solid storyline is neglected in favor of chaotic quests, but the missions aren't varied enough to stave off repetition for long. It's a game of competing ideas and intentions that would have been better explored across two entirely separate and fully realized projects.

50

50/100

Read

5/22/2025

Launch Window

Deliver At All Costs' greatest strength is its ability to reinvent itself, but its missions lack tension and its story is a bit of a misfire. If you really enjoy that isometric era of GTA games, then you'll find fun in this physics-heavy escapade – but expect bumps and blemishes, because this is far from the perfect package.

60

60/100

Read

5/22/2025

Launch Window

Deliver At All Costs is explosive and silly fun for a bit, but its writing and gameplay quickly grow tiresome.

50

50/100

Read

5/22/2025

Launch Window

By the end, Deliver At All Costs reminded me of the 2000s, where a good idea wouldn't realize its full potential, but it was still good for a few hours of entertainment. This is a game that would have fit in wonderfully in that era. In that sense, this game does offer a sense of nostalgia, just like its 1950s setting.

60

60/100

Read

5/22/2025

Launch Window

Deliver At All Costs has some genuinely fun and funny moments in its early hours, when you're bright-eyed and looking forward to how the game could potentially evolve, and what crazy tasks you'll be asked to complete while destroying half the toy-looking city.

55

55/100

Read

5/20/2025

Early Review

A few QOL missteps, like not being able to set waypoints and the restrictive camera, are minor annoyances to an otherwise very enjoyable experience. Deliver At All Costs simply delivers.

70

70/100

Read

5/20/2025

Early Review

Deliver At All Costs seems to be aware of its limitations, and by virtue of that the guys at Studio Far Out Games decided to focus their attention on the most important elements, such as the quirky and original missions, or the layout of St. Monique City. However, not everything is at the same level: the animations of the humans are quite stiff and in general everything is poorly polished, but fun still abounds and that is what matters most.

78

78/100

Read

5/20/2025

Early Review

Deliver At All Costs features some uniquely fun deliveries and a satisfyingly smashable set of cities, but its slapdash story and limited tools for vehicular destruction mean it’s one shipment that’s far from the complete package.

60

60/100

Read

5/20/2025

Early Review

This 1950s-set game offers a gorgeous, fully destroyable map but makes baffling decisions on how to use it

40

40/100

Read

5/20/2025

Early Review

Deliver At All Costs is one of those guilty pleasures we all have. It's a game that has some room for improvement (story, cinematics, loading times, etc.), but at the same time, its gameplay is so crazy and fun that it's hard to put down the controller: you'll want to keep running errands and exploring its world.

82

82/100

Read

5/20/2025

Early Review

Deliver At All Costs is a wildly chaotic and immensely fun experience that channels classic GTA and almost makes it a parody of itself.

85

85/100

Read

5/20/2025

Early Review

Deliver At All Costs offers an adventure that goes beyond simply going from one point to another delivering packages. The incredible physics, missions with completely varied mechanics, and outstanding gameplay make delivering packages of strange origins more fun than one might imagine at first glance without knowing anything about the game.

80

80/100

Read