Douglas Souza Dos Santos
Scoring Pattern
Disparity by Outlet
Disparity Over Time
Each point represents a review. Hover for details. Positive = critic higher than users. Negative = critic lower.
Reviews
2/10/2026
Launch Window“Don’t Stop, Girlypop is a stylized and bold experience that fully embraces aesthetic and narrative exaggeration from start to finish, featuring a vibrant universe, a catchy soundtrack, and interesting gameplay ideas. However, issues such as unsatisfying movement, repetitive combat, and a confusing interface prevent it from reaching its full potential. Still, for those looking for an unconventional boomer shooter filled with pink and self-deprecating humor, Imber’s journey through Oasis delivers a curious and entertaining adventure.”
“Abyssus is quite competent in its approach, especially considering it was developed by a smaller studio. The game combines the dark maritime Brinepunk look with Cyberpunk elements, delivering an immersive setting that keeps the player engaged with each expedition. The combat is fast-paced and satisfying, offering fluidity in both confrontations against hordes of enemies and boss battles. The title stands out for its high replayability, thanks to the wide range of blessings, amulets, and weapons that allow for different playstyles and strategies in each match. Furthermore, the cooperative mechanics add an extra layer of fun, making Abyssus a great option for weekend gaming sessions with friends.”
7/28/2025
Launch Window“Hell Clock presents a different approach than the usual ARPGs, incorporating roguelite elements into its formula—and yet still manages to be equally captivating. The game captivates from the very first moments thanks to the careful localization of the dialogue, replete with slang and expressions typical of the Northeast, and is a true gift for those who value Brazilian culture in gaming. Its art direction is impeccable, with striking visuals that dialogue with both comic book and folk art styles, while the soundtrack animates the journey with the familiar Northeastern musicality. Hell Clock is a sure bet, my friend—for both veterans and newcomers to the ARPG universe. With a fictional narrative inspired by real events, the game also offers a robust build and relic system, capable of captivating for hours, encouraging experimentation and the use of different strategies.”
3/27/2025
Launch Window“Amidst the flood of roguelites released in recent years, Reignbreaker stands out mainly for its hand-illustrated art and frenetic combat. Unfortunately, the game falls short in the development of the narrative and characters, making its story more of an empty cliché. Clearly inspired by Hades, the title appropriates some mechanics, but this is not a negative point. On the contrary, it manages to stand out by introducing new combat dynamics and building its own identity within the competitive roguelite genre. Recommended.”
3/5/2025
Early Review“Overall, Morkull Ragast’s Rage is a competent game, but it has some obvious problems, such as the lack of an engaging narrative and the need for more polish in combat and enemy variety. The game gives the impression that the developers used all their ideas in the introduction and left much to be desired in the rest of the experience. Breaking the fourth wall with the main character is a great idea, but it is underused, appearing very few times throughout the game. Morkull Ragast’s Rage presents itself as a unique game, standing out for its charismatic protagonist, but in the end, it delivers a generic Metroidvania, without flavor and ambition.”
2/14/2025
Launch Window“Mark of the Deep stands out as an engaging and well-constructed experience, combining an intriguing narrative with refined exploration and combat mechanics. Despite some ups and downs in the voice acting, the game demonstrates great care in the construction of its setting and plot. With a very well-executed proposal, Mark of the Deep establishes itself as a remarkable title within the genre, providing an immersive and rewarding journey.”
“For a first title from the studio, ReSetna is a well-executed project, with satisfying combat, a simple but well-structured story, and a captivating setting. The game competently portrays a fragmented post-apocalyptic world, but its technical issues compromise the experience. It's frustrating to see the game's potential overshadowed by avoidable flaws, and the lack of polish in some aspects hinders the player's enjoyment. If the developers can fix these issues, ReSetna could become a worthy addition to the Metroidvania genre.”
12/16/2024
Launch Window“For a title developed by just one person, Magenta Horizon is a surprisingly polished and solid work. It combines Metroidvania elements with the speed and combo-heavy gameplay characteristic of Hack 'n' Slash, resulting in a dynamic and engaging experience. The level design is very well-structured, accompanied by a standout soundtrack. Unfortunately, the game's story is one of its weaker points, serving merely as a backdrop for the relentless action-packed combat. Even so, Magenta Horizon is an excellent choice for fans of the genre.”
