Rafa Del Río
Scoring Pattern
Disparity by Outlet
Disparity Over Time
Each point represents a review. Hover for details. Positive = critic higher than users. Negative = critic lower.
Reviews
1/9/2026
Launch Window“Code Violet was expected to be the spiritual successor to Dino Crisis, but expectations have taken their toll. Teamkill Media repeats the same mistakes it made with Quantum Error, with a shooter that borrows elements from various survival horror games without fully understanding them. Although it can be fun at times, the combination of disparate and nonsensical mechanics, technical glitches, and poor design decisions ultimately results in a product that is not worth its $50 price tag, nor even close.”
11/12/2025
Early Review“Quote not yet available”
8/6/2025
Launch Window“Konami keeps its promise to revive love for its most classic franchises with Gradius Origins. A love letter to the beginnings of the series, it takes the titles from the first 11 years and adds a kind of "what if" scenario that for many will be the biggest draw of the compilation. Six classic titles, all the arcade versions, and a juicy bonus, the previously unreleased Salamander III, are joined by a host of customization options and a perfect recreation. The result? A compilation that manages to hook us back into a saga that hasn't lost an ounce of its epicness.”
4/4/2025
Late Review“Petit Island is as simple as it is beautiful. A vacation on an island full of activities and secrets in which we can meet our miaubuelo's friends while we relive their childhood days. In the skin of a little kitten, we can travel at will, take pictures, fish and live a colorful vacation while watching our protagonist grow as a feline person.”
4/4/2025
Launch Window“Dollhouse: Behind the Broken Mirror does not reach the average standard of the genre, but despite its problems it is still an interesting exercise with some good ideas. Its proposal doesn't make you fall in love, but it serves to lay the foundations for future projects that could improve on what we've seen. Several scenarios and types of enemies, weapons, inventory and a refreshing protagonist are the most positive parts of a title to which the lack of budget takes its toll.”
1/28/2025
Launch Window“Bandai Namco takes advantage of one of its latest anime, Synduality: Noir. to create Synduality: Echo of Ada. A game that invites us to shoot monsters, enemies and other players while we travel on the back of our own mecha. The customization and preparation of each raid become an important part of the proposal while we get resources, fight and get money to improve our subway headquarters. With touches of roguelike and a lot of desire to keep us glued to the control as long as possible, the lack of content and automation make that in the end we are left wanting more.”
1/24/2025
Late Review“The Inheritance of Crimson Manor gives a twist to the Crimson Manor saga of Mediacity Games with a proposal that invites us to investigate the mysteries of the mansion in search of answers. A series of very well constructed puzzles go hand in hand with a solid scenario design and a not so solid story to result in a game in which the undisputed star are the puzzles that we will have to solve to reach the end.”
11/26/2024
Launch Window“Axel McCoin must investigate a corpse plot while trying to remember his past in Neon Blood. Its style, halfway between Pixel Art and 3D rendered environments, offers us a gameplay proposal that reminds us visually of the 90's experiments and, in its structure, of the old Nintendo 8-bit games. An experience that works but leaves us halfway in many aspects.”
“Among Giants signs a proposal that has managed to convince us despite its technical problems. A great adventure in the mythical Albatroz mountain in which nature becomes the main protagonist of the story. Driving, pilgrimage, survival and RPG come together to create a whole that sometimes is sublime, and others, not so much.”
11/5/2024
Launch Window“BioWare manages to recover in Dragon Age: The Veilguard the good tone of his youth with a proposal that convinces by the good work of the team. A deep story that returns us to a magical world of Thedas whose regions reinvent themselves for the occasion. A very well designed combat and the possibility of exploring in depth the different scenarios as we advance in the adventure are the finishing touch of an experience that leaves us more than satisfied.”
11/1/2024
Launch Window“With Puppet House you have the perfect excuse to spend a Halloween afternoon, especially if you have teenage gamers at home. A title focused on the public from 12 years old that will populate your dreams of nightmares and that is passed in about 3 hours without difficulty. Entertaining, without great pretensions and with a story that could well star in one of the softest chapters of Creepshow or the famous Nightmares by R.L. Stine.”
10/23/2024
Early Review“The Smurfs return in a great adventure that will take us through the dreams of some of their best-known characters in a varied but very short platformer”
10/23/2024
Early Review“Romancing SaGa 2: Revenge of the Seven flees from the idea of the lone hero and puts us in the shoes of an entire dynasty focused on recovering the splendor of the empire. A very interesting point of view in which the role of the adventurer gives way to that of the many emperors and empresses who will open their way through the lands of the Varennes Empire. A somewhat simple fighting system is complemented by a lot of great ideas and surprising mechanics that make this remake unique”
10/22/2024
Late Review“After several days playing Starship Troopers: Extinction, I have surrendered to its proposal. After a solo campaign that does not contribute anything, its online modes hide a little gem that will delight movie lovers. Combat, construction and a variety of missions provide the pillars for a shared experience that makes us feel like real cadets of the vanguard of the Terrans.”
10/21/2024
Launch Window“In the skin of a young woman with respiratory and anxiety problems, A Quiet Place: The Road Ahead invites us to survive in a horror game that will force us to be fast, intuitive and very, very quiet. The juicy world of A Quiet Place is perfectly adapted to the video game with a series of very well thought out mechanics that manage to justify each new step in our escape from horror. To this is added a very powerful visual world and a story that adapts to the spirit of the films and manages to stand out in the crowded catalog of horror games.”
10/17/2024
Late Review“New World Aeternum is fascinating. A huge campaign that you can enjoy alone or with friends joins a lot of PvP and PvE content in groups, a thousand things to do and a lot of factions that will allow us to conquer the territory, improve its defenses and turn Aeternum into our empire”
10/8/2024
Launch Window“Shattered Space takes advantage of the latest additions to Starfield to create a great adventure full of new content on a mysterious planet to explore, either on foot or at the wheel of our vehicle. The Va'ruun house becomes an exceptional protagonist of a new political plot in which we will have to choose once again our path in the stars. New content, allies, secondary missions and factions put the icing on a cake that more than fulfills as an expansion”
10/7/2024
Launch Window“Until Dawn returns taking advantage of all the muscle of PS5 and current PCs. A horror game that we fell in love with in 2015 and now, almost 10 years later, still works just as well. Eight playable characters, many mysteries to discover and a story that branches according to our decisions are still the basis of a proposal that exploits the theory of chaos and the butterfly effect to the fullest. Some old mistakes come back with all the goodies and many improvements to create the best version of the game that we can play today”
10/2/2024
Launch Window“NCSoft is back with a brave and free MMORPG that still has to polish some elements, especially in its console version.”
9/26/2024
Late Review“Go Mecha Ball offers a mixture of fast-paced shooter and speed game that will please arcade gameplay lovers. Good scenery design, many enemies and the need to think are, along with its terrible agility, the pillars of an experience that does not discover anything new but serves for what its authors want to tell.”
