Giuseppe Arace
Scoring Pattern
Disparity by Outlet
Disparity Over Time
Each point represents a review. Hover for details. Positive = critic higher than users. Negative = critic lower.
Reviews
11/23/2024
Launch Window“In its coming and going of quotes and pop inspirations, Extra Coin flows for a variable number of hours.”
7/4/2024
Launch Window“Thanks to a very pleasant visual and sound sector (with some hesitation during the most demanding mini-games, especially those in the company of Yor), Operation Memories knows well which audience to address and hits the target all in all, but it must be played in small doses.”
2/7/2022
Early Review“The curtain falls on the Far Cry 6 Season Pass, and not in the best way. Not particularly inspired on an artistic level, as well as endowed with a playful formula too similar to that of the first DLCs (and therefore less and less intriguing), Collapse is a content that closes the triptych of experiences in the minds of the villains with little determination.”
1/10/2022
Early Review“Artistically valuable and able to provide an intriguing additional perspective to the story of Far Cry 4, Control is a DLC that adds nothing or subtracts from the playful experience of the first content of the Season Pass.”
11/15/2021
Early Review“Given the redundancy of the activities and the scarce variety of situations, Insanity will offer a good amount of hours of play only to those who will be moved by the desire to improve their records or to those players dedicated to completism. Everyone else will find themselves in front of a more compelling experience on the artistic side than on the strictly playful one. Anyone who has experienced Jason's epic in Far Cry 3, however, will certainly have an extra incentive to explore Vaas' insane mind.”
10/20/2021
Early Review“Adapting a work like Resident Evil 4 to the logic of virtual reality must not have been an easy task. Armature succeeds in the intent, although with some inevitable compromise dictated by the age of the product and the structural limits of the game.”
10/1/2021
Launch Window“Impostor Factory teases and deceives, involves and alienates. It doesn't have the destabilizing power of To The Moon, nor the brain balance of Finding Paradise, but that's okay. He tells us about the innumerable emotional stratifications of reality, and he does so by choosing the path of the absurd. A quirk that soon changes its face and changes register several times, in frankly unexpected ways.”
5/24/2021
Early Review“It has its limits, it does not have huge ambitions, and here and there it brings out ideas that are not bad, especially in combat. And, for the body of a thousand whales, it works. It's very repetitive, but it works. It doesn't extol, but it works.”
10/23/2020
Launch Window“Jack, the king of the Pumpkin field, will accompany us on an exquisitely old-fashioned adventure, modest in ambition and dignified in realization: if you do not expect the true heir of Medievil, nor a 3D platformer finished down to the smallest detail, the work of Nicolas Maysosonnier will entertain you enough with its lively style, its variety of situations and its lively artistic frame.”
9/3/2020
Launch Window“Overall, between contemplative sequences, rather intense moments, reflections on forgiveness, on the concept of family and on self-acceptance, the second chapter of Tell Me Why accompanies us, with sufficient curiosity, at the gates of a final episode called to definitively close the curtain on the troubled history of the Ronan, revealing what is currently the biggest mystery of the game: once the "why" of some events has been discovered, will the two brothers be willing to accept the truth?”
8/27/2020
Launch Window“Compared to the past works of Dontnod, Tell Me Why begins in a more lukewarm way, but in any case it hides, in the folds of its script, some very intriguing ideas that are just waiting to be gutted properly.”
3/18/2020
Launch Window“From our point of view, we do not believe that Black Mesa can be an integral substitute of the original Half-Life (still very enjoyable), as much as an adventure that is flanked with respect and dignity. And walking tall with a legend can be considered a success in itself.”
3/9/2020
Launch Window“Turning a blind eye to some uncertainties, one to discover the past of Nicole and Rachel remains a journey that is still worth taking.”
1/20/2020
Late Review“One of the most beautiful stories ever told in the world of video games arrives on the hybrid of Nintendo with a new graphic design and the same emotional charge. ”
11/25/2019
Launch Window“After Asgard's Wrath, virtual reality knows another champion: Insomniac takes us to the Land of Storms. And it's a success.”
10/12/2019
Launch Window“Currently, in Oculus libraries, there is nothing comparable to Asgard's Wrath. A production with astonishing visual strength, full-bodied on the gameplay side and long-lived enough to never water down the progression.”
7/24/2019
Early Review“Due to its pleasant, playful, and technical qualities, it cannot be denied that Kill la Kill-IF has a certain charm ”
2/14/2018
Early Review“When the Witch of Umbra decides to dance under the pale light of the full moon, we will extend her hand to dance with her. And now, with the hybrid version of Kyoto, we can stand by it at any time, always ready to brandish our weapons and torture the divine army. On Switch, bayonetta's two chapters find their ideal refuge, adapting appropriately to the pace of portability and maintaining considerable fluidity during the action.”
7/7/2017
Late Review“Ultra Despair Girls is a spin-off of the famous Danganronpa series. The game tries to mix a third person shooter with a visual novel: this remastered version for PS4 doesn't change the gameplay of the original one and the graphic improvements are not very remarkable.”
4/5/2017
Late Review“Two of the greatest visual novels of the last ten years are collected in Danganronpa 1&2 Reloaded, a rich remastered edition released on PS4. An unmissable chance to discover the world of Danganronpa.”
