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Oliver Shellding

68.2
Avg Score Given
-14.1
Steam Disparity
+1.5
MC Disparity
-6.3
Combined Disparity
215
Reviews
25 early reviews (before release)|117 launch window reviews (within 60 days of release)|73 late reviews

Scoring Pattern

25
Lowest Score
100
Highest Score
15.2
Score Spread(variance in their own scores)

Disparity Over Time

Positive = critic higher than usersNegative = critic lower than users

Each point represents a review. Hover for details. Positive = critic higher than users. Negative = critic lower.

Reviews

An RPG where I love the game, hate the story. Never thought it possible, but here we are.

Critic
65
Steam
91-25.9
Metacritic
N/A
Combined
91-25.9

If you must get this game, then you must, and Godspeed to you. Maybe you loved the original PSP versions. Maybe you need to play every dungeon crawler available on the Switch. Or maybe you hope that supporting this title will lead to the 3D sequels getting a Western release. Whatever the case, do your thing, but, for players trying to find a new title that goes toe-to-toe with Labyrinth of Galleria: The Moon Society or Boyfriend Dungeon, Class of Heroes 3: Remaster is simply not the right class to audit. Drop it, and go take literally anything else.

Critic
40
Steam
N/A
Metacritic
N/A
Combined
N/A

Personally, I think the new House of the Dead 2: Remake is heads and shoulders and legs and bleeding torsos above the first game’s port. This one is playable, enjoyable and does a decent job of capturing the feel of the game’s core tenants. I don’t have an obvious solution for how to fix the gyroscopic problem, but players who have time and dedication will land on the right settings to make the game feel as fluid as possible. In the meantime, it’s still fun, it’s still gory, and it’s still a trip to enjoy in today’s modern gaming era.

Critic
80
Steam
44+36.0
Metacritic
47+33.0
Combined
46+34.5

You don’t watch Titanic hoping the boat will survive; you need to see Jack and Rose sharing a moment, however brief, in this dark, cold life. That, more than anything, is what you can take away from Iwakura Aria. Perhaps you’ll find the ending that I couldn’t and discover a happy ever after for everyone. But, even if such a thing doesn’t exist, the fact remains that the love is there, and, however fleeting, it’s real, and it burns and it chases shadows away.

Critic
80
Steam
N/A
Metacritic
83-3.0
Combined
83-3.0

Sunset High is a day late and a buck short. Having to repeat the same nonsense again and again to slowly unlock some new information doesn’t feel like I’m gradually learning more, it feels like I’m stuck in a Tik Tok that’s mashing up Twin Peaks with Sixteen Candles but trying to keep it modern.

Critic
50
Steam
N/A
Metacritic
N/A
Combined
N/A

Overall, with that one odd exception, Fiz and the Rainbow Planet is a great example of a snack video game that’ll be a fun jaunt for fans of pixel art and platformers. The cohesion is solid, I enjoyed how the characters interacted, and nothing particularly crazy happened with play or controls.

Critic
60
Steam
100-40.0
Metacritic
N/A
Combined
100-40.0

The concept is tepid at best, the graphics are generically cute and the delivery is just a mess of a golden goose situation. The day to day on the free version is hatefully slow, and, once you drop the ten bucks, you’re just turned loose with no sense of accomplishment to help you along. There’s no middle ground between “drip feed content” and “whatever, here’s a bucket.” This is the biggest brand in the world, and Pokémon Friends lashes out at each and every fan to say “you’ll pay us because we expect you to, so pony up.” Don’t be surprised for the Pokémon Center to start selling these yarn versions in the next two months, and for them to be thirty dollars a pop. I knew you were in it for the money, Pokémon Company, but this is disgusting, even for you.

Critic
75
Steam
N/A
Metacritic
37+38.0
Combined
37+38.0

If you are all in on Bustafellows already, if you adored CollarXMalice or Code:Realize and can pick up the general information, then you’re in good company. Bustafellows: season2 has plenty of excellent voice acting, quirky romance beats and a couple of great developments that made me appreciate Shu so much more than the first title. But if you’re coming into otome games or visual novels in general, this is not a great place to start.

Critic
70
Steam
88-18.0
Metacritic
N/A
Combined
88-18.0

Overall, Irem Collection Volume 3 is charming and fun, but it really doesn’t bring anything groundbreaking to the table. These aren’t the classics you would recognize, nor would I call them undiscovered gems that never got localized. It’s a good preservation, but, after your curiosity is slaked, you may never find yourself opening them up to play again. But at least you have the option, and that, more than anything, is the purpose of keeping these titles alive.

Critic
55
Steam
N/A
Metacritic
N/A
Combined
N/A

In a world where games can be patched and updated till they barely resemble their original form, Front Mission 3: Remake still could not grow into a better and more satisfying sequel. Clean up the graphics, tweak the AI and make the missions load faster, and you’re still left with bland combat and unlikeable leads. I doubt this’ll be my last time with the franchise, but, in a world where even the best games can be left behind in a blink, I have no choice but to eject from Front Mission III immediately to save myself.

Critic
40
Steam
N/A
Metacritic
61-21.0
Combined
61-21.0

1f y0u’re a gh0st ca11 me here! is decent enough: great design, novel plot, alright mechanics. I appreciate that the touchscreen on the Switch works even better than controls when it comes to the switchboard. But it honestly feels like it ends right as it’s getting going, leaving the player high and dry in terms of real resolution, character development and satisfaction. I didn’t dislike the game, but the rough edges felt sharper without space between them, and the overall takeaway was Shakespearean: “Out, out brief candle! And then is heard no more.”

Critic
55
Steam
N/A
Metacritic
N/A
Combined
N/A

Advanced V.G. is unabashed in why it exists, which drags the whole thing down. If it was excellent fighting or a complete overhaul of the storyline, that might give it some modern clemency. If it was a Saturn game that gets mentioned constantly with the bemoaning wistfulness that it never saw Western shores, I could get that. It doesn’t have to be a game for everyone, but it should be a game that makes sense and elevates the genre in some sense, either through innovation or inspiration. Here, there’s neither, just some risque photos that are the toned down results of Law & Order: Anime Victims Unit.

Critic
45
Steam
N/A
Metacritic
N/A
Combined
N/A

Waterzooi has crafted a vessel of expression that I see and I adore because of what it is, not what it could be. There’s hints that there may be more chapters in the future, and I, for one, would be thrilled to see even more expansion into this realm. Please, Touch the Artwork 2 thrills me with a simple concept delivered with polish, poise and aplomb.

Critic
80
Steam
99-19.1
Metacritic
63+17.0
Combined
81-1.1

5/26/2025

Late Review
Read Review

I feel that Maniac sets out to do what it intends to do very well: it’s chaotic, it’s dynamic, and I admit it runs pretty well on the Switch, a console now infamous for slowdowns and stutters when on screen action becomes too much. It’s a fun little experience, but, without achievements or anything beyond the surface to strive for, you can get bored fairly quickly. Having said that, it’s a good budget title for anyone with a soft spot for 90s mayhem, and it never professes to be anything it isn’t. It’s just a shame: it seems I’ve grown older, and the genre hasn’t aged with me. How bittersweet.

Critic
70
Steam
91-21.3
Metacritic
N/A
Combined
91-21.3

But other than that niggling issue, I had such a memorable, gorgeous time with Kulebra. A combination of Paper Mario, Coco and Undertale, this beautiful game brought me on a journey into unknown reaches of empathy, hope and utter heartbreak. It treated the player gently, touching on ideas of life after death without being aggressive or definitive, and it did so with absolute grace.

Critic
90
Steam
100-9.5
Metacritic
60+30.0
Combined
80+10.3

It’s great for developers to try a new idea, and for a New Zealand dev to move to Japan, get inspired by the world and craft an original game in a unique setting is a feat, and kudos for that. Labyrinth of the Demon King is going to be fun for the right crowd who enjoy getting brutalized by things beyond their control and hoping for the best in what felt like an arbitrary generation of items and consumables. For me, though, this was a disappointing, frustrating and honestly exhausting waste of my time. Have fun storming the castle, I’m going back to bed.

Critic
30
Steam
92-62.0
Metacritic
83-53.0
Combined
88-57.5

It’s honestly a good time, and twinstick enthusiasts will find something to love with the smoothness of control and the ramping difficulty of the stages. You’re not going to necessarily keep dipping back in once the bag is empty, but you will be satisfied. It’s a good snack.

Critic
70
Steam
N/A
Metacritic
700.0
Combined
700.0

Not every sequel is going to outstrip its predecessor, but it’s so bizarre and self-sabotaging to implement choices that defy what made the previous game work. Grim Guardians, for better or worse, married the twin protagonists and swapped necessity with a solid storyline and a well-built gameworld. Comparatively, Gal Guardians: Servants of the Dark seems to have sacrificed something that wasn’t broken to begin with in order to add…nothing.

Critic
55
Steam
64-9.3
Metacritic
77-22.0
Combined
71-15.7

I Have No Mouth and I Must Scream is still a horrifying, upsetting, and engrossing experience, even today. Few things have struck me as strongly, and being able to relive the trauma and the painstaking moments of discovery are satisfying as they ever were. For new players to be able to delve into something that is such a phenomenal interpretation of a great story, crafted by the author himself, cannot be overstated.

Critic
75
Steam
N/A
Metacritic
76-1.0
Combined
76-1.0

There’s enough lore constructed about the royal history and alliances with other kingdoms that the world feels lived in without overwhelming you with Three Kingdoms levels of complexity. Lan is genuinely a solid lead and her support from Collette, Yuriana, and Ignis is so uplifting. When you have encounters, you get a flutter because it’s both sensual AND romantic, and that’s some incredible work to hit a dude who has no interest in dating a twink at a magic school. In short, Battlefield Waltz is an absolute victory.

Critic
80
Steam
N/A
Metacritic
N/A
Combined
N/A
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