Will Silberman
Scoring Pattern
Low score spread detected. This reviewer may use a narrow scoring range or binary scoring system.
Disparity by Outlet
Disparity Over Time
Each point represents a review. Hover for details. Positive = critic higher than users. Negative = critic lower.
Reviews
3/4/2025
Late Review“I loved Star of Providence to the point of having trouble putting it down because of its fast-paced shmup gameplay, punishing bullet hell patterns, and replayability. Defeating its astoundingly difficult boss battles is satisfying and encourages the player to improve mechanically and thoughtfully. If you make it to the Hard mode, you'll be treated to bullet patterns that will test your dexterity like few others have done before.”
3/4/2025
Launch Window“Overall, I'm torn about Everhood 2. Its rhythm-based battles are unlike any RPG I've played before. Its soundtrack is incredible. Walking through emptiness and seeing delayed payoffs from the worldbuilding side, though, makes the game feel less fun than it should be. I enjoyed Everhood 2, but I wish that I spent more time in the rhythm battles than exploring.”
2/5/2025
Late Review“Momodora: Moonlit Farewell is beautifully simple, perhaps to a fault. Switch owners who take the chance on this 8-hour metroidvania will enjoy its fluid combat, glittery spritework, and mild platforming. I'm sad to see the Momodora series conclude, but I have hopes that developers Bombservice continue to design gorgeous metroidvanias.”
1/21/2025
Launch Window“In some ways, Threefold Recital does an excellent job in telling a thoughtful tale of beastlings bound to Daoist philosophy. In other ways, I was a smidge disappointed in the driving forces behind that storytelling and the simplicity of the platforming. It's not the most memorable platformer outright, but if you're in the mood for a compelling narrative with some light platforming and other minigames, look no further than Threefold Recital.”
12/4/2024
Late Review“I'm left thinking that Parry Nightmare is meant to be a starter bullet hell title for players unfamiliar with the genre – only because of its brevity and simplicity. While it lacks traditional bullet hell variance and depth to ensure replayability, it contains enough nuance to tell an interesting story while the eyes and ears are treated to a stunning art style and jazzy soundtrack.”
12/2/2024
Early Review“Antonblast is a blast, literally. Its high-octane platforming meets speedrunning is a love letter to everything Wario fans love and have wanted for years, but highly more profane and chaotic in all the right ways. Summitsphere's platformer is not one to miss, folks.”
11/19/2024
Launch Window“La Grange and Fireshine Games have created a unique deckbuilder featuring a fresh froggy thematic in the form of Toads of the Bayou. It might need some additional deckbuilding design depth, but it has enough to hold players over for several roguelike runs.”
11/19/2024
Launch Window“The end result of The Rise of the Golden Idol is one of great success. In the midst of a multitude of puzzles and point-and-click gameplay is a gem that is worthy of the best thinky game of 2024.”
10/27/2024
Launch Window“Squirrel with a Gun is charming and a nutty idea at first glance. It's better enjoyed in small bursts as to keep its small supply of silliness enjoyed to the fullest extent. If you've ever wanted to go nuts being a squirrel with a large arsenal of guns, this is the simulation for you.”
10/22/2024
Launch Window“Duck Paradox is a unique gem, featuring an adorable charm and highly replayable loop that feels like an old-school platformer more than a modern roguelike. Steep bullet hell difficulty aside, it deserves more content to keep players saving the day with an ever-growing waddling of ducks alongside of Dr. Paraducks!”
10/4/2024
Launch Window“Mortal Kombat 1: Khaos Reigns adds a good amount of kontent for MK1. Price concerns aside, the additions of Sektor, Cyrax, and Noob Saibot should be seen as a blessing for MK fans. It remains to be seen about the future of MK1's story and the rest of the Guest Fighters coming soon, but this is a good step in the right direction for a larger-form kontent in year 2 of MK1.”
9/18/2024
Launch Window“This is all to say that the overall direction of Keylocker as a JRPG is top notch. It contains beautiful pixel art, excellent soundtrack, thorough worldbuilding, and difficult gameplay. It's only held back by a lack of optimization of its Switch port.”
9/13/2024
Launch Window“Wild Bastards' bite-sized first-person shooter showdowns were a treat, especially when I was able to put together pairs of characters who complemented each other and made for something more than a simple shootout. A traditional shooter it is not, but its original gameplay loop and striking visuals make it a helluva good time.”
8/28/2024
Launch Window“Ninza has quite a bit going for it, most being positive. Its take on combat is refreshing, albeit requiring some mental burdens in relearning PvP that requires solely utilizing the environment to smoosh an enemy into smithereens. While I might have some reservations over how its cast of characters are implemented in-game, the UI, and its future content, one thing is clear: Ninza is quite the fun and addicting platform battler.”
8/26/2024
Late Review“Underneath its charming exterior, WitchSpring R is a JRPG…it's just not evident of that classification until the 20th hour. At that point, it doesn't matter what genre it is, only that it keeps you fully engaged. From the lack of necessary grinding, hidden depth within its crafting system, and piecemeal sidequests, there's quite a bit of unique things to do in WitchSpring R on Pieberry's quest for pie. Thankfully, that charm persists until the very end.”
8/21/2024
Launch Window“Like Aeternum Game Studios' prior work, Eden Genesis made me feel like I was a master of platforming – at least once I had spent enough time in each level patiently trying, trying, and trying again to get that S rank. Its platforming-meets-metroidvania is unique, but I just wish that there was greater effort made into giving each biome a unique set of mechanics to distract from the steep difficulty curve.”
7/20/2024
Launch Window“Dystopika is the epitome of chilling and building a cyberpunk city of my own design. The lack of stakes, instructions, and guidance instills an experience of simply doing and being rewarded for creative designs rather than carbon-copy cities that look and function alike. If you're in the market for a relaxing citybuilder to play in your downtime, look no further.”
6/17/2024
Launch Window“In any other universe, I would balk at Nine Sols’ difficulty. Yet, I gave it a chance, and it more than rewarded me for giving it a moment of my time. Over 20 hours later, I came out of it bruised, battered, and wanting more Taopunk goodness.”
6/4/2024
Early Review“Kitsune Tails is a charming 2D-platformer that I just adored playing. While it may have been more difficult than I had initially envisioned, completing the game to the end was worth it, if only to see Yuzu and her friends' stories come to a close in a heartfelt way. Kitsune Games and MidBoss have given players a wealth of tools to create some cool levels and minigames, and I cannot wait to see what players create!”
5/14/2024
Late Review“I don’t consider Athenian Rhapsody to be anything like Undertale despite some of its similarities. It’s very well written, often getting me to audibly laugh because of its absurdist humor that surprised me time after time. I truly appreciated having agency to play as I liked in this RPG and the novelty of the Rhapsody system is enough for me to be excited about seeing other players play through to the end. While I have some reservations about the way the story has been constructed and the implementation of the Rhapsody system, there’s enough for players to enjoy if they are interested in a truly silly RPG.”
