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Lucas White

73.7
Avg Score Given
-9.1
Steam Disparity
+4.8
MC Disparity
-2.1
Combined Disparity
218
Reviews
90 early reviews (before release)|103 launch window reviews (within 60 days of release)|25 late reviews

Scoring Pattern

30
Lowest Score
100
Highest Score
12.3
Score Spread(variance in their own scores)

Disparity Over Time

Positive = critic higher than usersNegative = critic lower than users

Each point represents a review. Hover for details. Positive = critic higher than users. Negative = critic lower.

Reviews

Atelier Resleriana: The Red Alchemist & the White Guardian looks and feels cheap (I hate to go there, but it’s unavoidable) to play, and is full of what feel like kitbashed structural systems clumsily molded into a single player game that suffers from its connection to a failed gacha joint. It bums me out to say it, but that’s the vibe.

Critic
50
Steam
92-42.2
Metacritic
N/A
Combined
92-42.2

Maybe, maybe not. But Final Fantasy Tactics is brilliant anyway, I reckon.

Critic
80
Steam
91-10.5
Metacritic
75+5.0
Combined
83-2.8

9/23/2025

Launch Window
Read Review

What we have at the end of the day is a strange, silly game that is a little too sure of itself to stick its landing effectively. It stretches itself too thin to be consistently funny and its story is clumsily told despite its put-on air of poignance. It has its moments though, and for as grumpy as I was by the end I still look back at its early hours with some fondness. Watching a dumpy nerd slide down a muddy hill is pretty funny the first few times; it just doesn’t stay funny as long as Baby Steps wants it to.

Critic
70
Steam
92-21.6
Metacritic
55+15.0
Combined
73-3.3

9/15/2025

Launch Window
Read Review

There’s no loot, score-chasing, meta-progression, or any of the nonsense that can make co-op games fumbly, bloated messes. There’s simply a nice experience to have with someone you care enough about to spend a few hours with. That’s all. And that’s enough.

Critic
80
Steam
88-8.3
Metacritic
74+6.0
Combined
81-1.2

9/12/2025

Launch Window
Read Review

Despite the early promise brought by its measured sense of style, interest in intellectual concepts, and distinct combat system, Varlet falls flat in almost every way. It’s still an eye-pleasing RPG experience with fun combat, but all of its surface elements are just that: surface elements. The whole game is dressed up as something it isn’t, which is a shame. I’d love to play the game Varlet presents itself as, rather than the sterile, conveyor belt production line version of a Persona-inspired RPG it feels like.

Critic
60
Steam
52+8.2
Metacritic
86-26.0
Combined
69-8.9

Back to the Dawn is a fascinating game at first glance, due to its uncanny mix of prison, animals, and laid back music. But as you dive into its systems and figure out what your goals are, you run into a sort of identity issue.

Critic
60
Steam
N/A
Metacritic
N/A
Combined
N/A

8/29/2025

Early Review
Read Review

Many of the gameplay gimmicks ring hollow, with generic puzzles and busywork interrupting the stuff you actually care about and threatening to drag the momentum down. I mostly appreciated the novelty of this approach, especially as a fan of short stories as a format. Let’s just do without the slider puzzles next time, please!

Critic
70
Steam
81-11.3
Metacritic
94-24.0
Combined
88-17.7

8/28/2025

Launch Window
Read Review

It’s a fun, cheerful platformer with plenty of personality and ideas, but perhaps doesn’t achieve all its goals as intended. I’ve walked away thinking Knightling is a solid effort, one that could be iterated upon into something special in the future.

Critic
70
Steam
88-18.4
Metacritic
N/A
Combined
88-18.4

Mecha fans are eating good lately, and I hope SRW’s North American console debut is the first step of a new normal. In the meantime, I have to look up SSSS.Dynazenon and see what that crew of weirdos is all about. Walking away with a nugget of something new to look into and discover is the final piece of the SRW puzzle, and a crucial part of the magic.

Critic
80
Steam
84-4.1
Metacritic
N/A
Combined
84-4.1

8/14/2025

Early Review
Read Review

I have some hang-ups about compromises that had to be made, but the methodology on display in drawing attention to and deliberately not replacing the original is a more than fair answer. If you like RPGs, you owe it to yourself to sit down with Off. The Batter needs your help. You monster.

Critic
80
Steam
97-16.6
Metacritic
73+7.0
Combined
85-4.8

8/12/2025

Launch Window
Read Review

Confusion within the mechanics hold Ra Ra Boom back from being an excellent debut from developer Gylee Games, and an excellent example in its genre in its own right. From its punchy, wholehearted aesthetic to its ambitious combat, there was tons of potential here. Unfortunately, while I still had a fun time, that potential wasn't met as I ended up just sticking to the beat ‘em up basics to get through, ignoring the bells and whistles almost entirely after growing tired of wrestling with them.

Critic
60
Steam
N/A
Metacritic
58+2.0
Combined
58+2.0

Newcomers can expect an exciting adaptation of the anime relative to other games of its kind, and a shallow, but thrilling combat system that’s more interested in spectacle than challenge or raw skill. CyberConnect2 knows how to make an anime look rad and play well, and at the end of the day, that’s the assignment.

Critic
70
Steam
83-12.5
Metacritic
N/A
Combined
83-12.5

This is the PSP’s premiere music game that everyone loves? Parappa was sent to cross the rainbow bridge for this? How can I be this bored playing a game about music? These questions may haunt me forever. Or at least until I go back to the local arcade for a few rounds of Pop‘n Music.

Critic
60
Steam
84-24.4
Metacritic
N/A
Combined
84-24.4

Mystery Dungeon sickos may be disappointed with a game that looks like one of those but thoroughly isn’t, but the combat mechanics feel distinct and fun to play with even if their busyness doesn’t always translate to a challenge. Sometimes a dungeon-crawler can just be cute, and that’s okay.

Critic
80
Steam
N/A
Metacritic
N/A
Combined
N/A

7/17/2025

Early Review
Read Review

This is an utterly fascinating experience, and a wonderful exercise in a team taking something mundane and being relentlessly creative. Tons of people will probably hate it. But folks who gel with this particular brand of crazy have a potential new cult classic in their libraries.

Critic
80
Steam
57+23.3
Metacritic
71+9.0
Combined
64+16.1

7/8/2025

Launch Window
Read Review

MindsEye isn’t a “so bad it’s good” situation. It’s just bad in a mundane, uninteresting way.

Critic
30
Steam
43-13.1
Metacritic
26+4.0
Combined
35-4.5

As it stands, I'm better off respecting the angle from a distance. Rooftops & Alleys isn't for me, but it's good at what it's interested in doing.

Critic
70
Steam
95-25.1
Metacritic
N/A
Combined
95-25.1

7/1/2025

Launch Window
Read Review

Survival Kids is an interesting take on a popular genre, one meant for a much younger audience. At the same time, kids have been growing up on Minecraft for over a decade, so Survival Kids may not be giving the gaming youth enough credit.

Critic
60
Steam
N/A
Metacritic
57+3.0
Combined
57+3.0

6/28/2025

Launch Window
Read Review

So while it’s rough around the edges in some ways, and a little confusing in others, the core of Popucom is a fun, creative, and thoughtful co-op challenge that combines a set of ideas you don’t see put together often.

Critic
80
Steam
87-7.4
Metacritic
81-1.0
Combined
84-4.2

So much like the Frankentitle, we have a Frankenupdate. Neither historically accurate nor boastfully made-over, what we have is… weird! Neat, but weird.

Critic
80
Steam
93-13.1
Metacritic
81-1.0
Combined
87-7.0
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