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Paul Sullivan

71.0
Avg Score Given
-3.0
Steam Disparity
+5.7
MC Disparity
+1.3
Combined Disparity
39
Reviews
1 early reviews (before release)|33 launch window reviews (within 60 days of release)|5 late reviews

Scoring Pattern

30
Lowest Score
95
Highest Score
17.3
Score Spread(variance in their own scores)

Disparity by Outlet

Disparity Over Time

Positive = critic higher than usersNegative = critic lower than users

Each point represents a review. Hover for details. Positive = critic higher than users. Negative = critic lower.

Reviews

Writing this review exhausted me. I was hoping a new saga of Destiny 2 might get me excited for what’s next. Instead, I’m tired. The skill to make cool stuff still exists at Bungie, but it’s being catastrophically misused. Design and mechanical changes need to be more thoroughly considered, and the entire player base needs to be brought along for the ride. If Bungie leadership is reading this part: please. Give your people the time, space, and freedom to create something incredible. They have the capacity, and they need your support. This franchise can find its footing again, but Bungie needs to get out of its own way to do so.

Critic
50
Steam
29+21.2
Metacritic
39+11.0
Combined
34+16.1

So who is this DLC for? It’s for the Stellaris veterans. For extreme micro-managers. For those who like to live dangerously, and won’t be too upset if they get wrecked through none of their own doing. Like I said, it’s a wrinkle. And Cosmic Storms might be – for some of us – the wrinkle that pushes our fun, stressful, management sim too far. There’s fun to be had if you’ve perfected the art of conquering the galaxy, but Cosmic Storms as a set of mechanics may push getting into Stellaris from challenging into not worth it territory.

Critic
60
Steam
26+34.0
Metacritic
40+20.0
Combined
33+27.0

What Bungie has accomplished with The Final Shape in the face of tremendous hurdles and unreasonable expectations is nothing short of remarkable. It’s a powerful and satisfying story, with the mechanics, art, design, and polish to back it up. This is Bungie’s best work in the Destiny era, and sets a lofty new bar for live service expansions. In a challenging market, Bungie have proven they’re still among the best in the business. I can’t wait to see what’s next.

Critic
95
Steam
79+16.1
Metacritic
74+21.0
Combined
76+18.6

This PC release is the definitive version of Horizon Forbidden West. It looks fantastic, runs brilliantly, and tells one of the more compelling action RPG stories I’ve yet played. Aloy and friends are great characters, and the Horizon world is enticing by design. It’s not smashing through genre barriers by any means, but the systems are expertly balanced and exciting to engage with. It stands toe to toe with the best open world games of all time, and Guerrilla’s trajectory suggests their next effort will be even better.

Critic
94
Steam
N/A
Metacritic
74+20.0
Combined
74+20.0

8/22/2023

Launch Window
Read Review

Fort Solis is a moderately successful first effort from Fallen Leaf. It scores points for atmosphere and good voice work, but suffers from clashing tonality. Tension is often severed before it takes hold, and the experience wraps up before exploring threads sufficiently. I understand why the scope is limited mostly to the critical path, but there were numerous threads along the way I wanted desperately to be able to tug at. Fort Solis isn’t exactly blazing any new trails, but there’s an entertaining few hours to be had here for fans of narrative adventures.

Critic
65
Steam
67-1.8
Metacritic
64+1.0
Combined
65-0.4

Lightfall as a whole package falls short of the standard set by The Witch Queen last year. The story is shaky and tangential, and the gameplay changes are few and far between outside of the underwhelming Strand powers. Neomuna isn’t nearly as memorable, and difficulty changes make it more challenging to engage with Destiny’s bread and butter content. Thankfully, overall quality of life improvements and the rock solid bones of the gameplay save the package as a whole. If you’re after more Destiny 2, Lightfall is certainly that, but as the most expensive expansion yet ($100 USD with the annual pass), I expected to have my hair blown back a bit more.

Critic
70
Steam
29+41.2
Metacritic
37+33.0
Combined
33+37.1

At the end of the day, The Walking Dead: Saints & Sinners is a satisfying action RPG with reasonable writing, fun scenarios, and the opportunity to hit zombies with barbed wire baseball bats.

Critic
75
Steam
86-10.8
Metacritic
N/A
Combined
86-10.8

Cadence of Hyrule is the Legend of Zelda game I didn’t know I wanted, and now can’t live without. It’s perfect for both bus rides and extended eyebleed caliber play sessions has the raddest soundtrack of the year, and is randomly generated to ensure infinite replayability. It’ll be in my rotation for a good long while, and deserves a place on your Switch wishlist, Zelda fan or not.

Critic
91
Steam
N/A
Metacritic
79+12.0
Combined
79+12.0

If you love a great story told with devastating style, you need to play through Nier Automata several times.

Critic
95
Steam
N/A
Metacritic
88+7.0
Combined
88+7.0

At about 5 hours long The Thin Silence isn't a huge time investment, but a big chunk of that time is the mechanical segments that only distracted from the more interesting and important story.

Critic
60
Steam
N/A
Metacritic
70-10.0
Combined
70-10.0

3/20/2018

Launch Window
Read Review

________________________ “Every action needs to be carefully considered in Surviving Mars

Critic
70
Steam
N/A
Metacritic
N/A
Combined
N/A

11/8/2017

Launch Window
Read Review

_____________________________ “The game doesn't manage to create anything resembling tension as you play

Critic
55
Steam
N/A
Metacritic
67-12.0
Combined
67-12.0

9/5/2017

Launch Window
Read Review

It misses the thrill of slamming a quarter down on a cabinet in some dimly lit arcade and throttling some jerk who thinks they're a pretty radical Windjammer.

Critic
72
Steam
N/A
Metacritic
61+11.0
Combined
61+11.0

The Lion's Song is a game that leans hard on its storytelling and pulls it off in fine fashion.

Critic
72
Steam
N/A
Metacritic
N/A
Combined
N/A

5/30/2017

Launch Window
Read Review

________________________ “I didn't feel much motivation to try new things when old solutions were still perfectly serviceable.

Critic
70
Steam
74-4.2
Metacritic
85-15.0
Combined
80-9.6

Don't like grey areas? Just become the Borg via the hive mind belief system

Critic
85
Steam
76+8.5
Metacritic
83+2.0
Combined
80+5.3

1/13/2017

Launch Window
Read Review

the ability to make the gun point at the right spot is the difference between gaming nirvana and controller chucking rage. Go ahead and ask my controller where this experience leaned.

Critic
49
Steam
69-20.4
Metacritic
N/A
Combined
69-20.4

When punch, punch, launcher kick, jump, insane piledriver is an option, I tend to get creative whenever possible.

Critic
70
Steam
87-16.8
Metacritic
69+1.0
Combined
78-7.9

6/9/2016

Launch Window
Read Review

The translation is unbelievably, hilariously bad.

Critic
58
Steam
N/A
Metacritic
62-4.0
Combined
62-4.0

5/27/2016

Launch Window
Read Review

_____________________________ Exploration and empire expansion are genuinely captivating.

Critic
83
Steam
87-3.6
Metacritic
80+3.0
Combined
83-0.3
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