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Mattia Mariano

73.5
Avg Score Given
-4.4
Steam Disparity
+9.0
MC Disparity
+2.3
Combined Disparity
4
Reviews
3 launch window reviews (within 60 days of release)|1 late reviews

Scoring Pattern

65
Lowest Score
78
Highest Score
5.8
Score Spread(variance in their own scores)

Low score spread detected. This reviewer may use a narrow scoring range or binary scoring system.

Disparity Over Time

Positive = critic higher than usersNegative = critic lower than users

Each point represents a review. Hover for details. Positive = critic higher than users. Negative = critic lower.

Reviews

1/11/2025

Late Review
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Deadlink stands out as a “pick-up-and-play” experience, focused solely on delivering fun. The gameplay is thrilling, and the roguelite structure, while not innovative, adds variety. Its visuals, narrative, and world-building feel underwhelming, but it’s a great excuse to take a break from more complex roguelites and enjoy some satisfying action.

Critic
78
Steam
89-11.2
Metacritic
75+3.0
Combined
82-4.1

Unfortunately, Awaken: Astral Blade is a rather mediocre title, lacking narrative punch and creative inspiration. It suffers from structural oversights in game design, alongside numerous minor issues that are hard to overlook, especially given the high standards set by the genre. That said, it’s not a total failure—its unique combo mechanics and smooth controls make for an exciting, spectacular combat system.

Critic
65
Steam
83-17.8
Metacritic
63+2.0
Combined
73-7.9

In every moment of playing Five Nights at Freddy's: Security Breach it’s clear the willingness of the developers to give the saga’s concept the right creative and imaginative depth; unfortunately, an horrendous technical sector collapses much of the gaming experience, while a lack of clarity on narrative intentions and some flaws at the base of the gameplay contribute to make Security Breach weaker than expected in terms of enjoyability.

Critic
75
Steam
86-11.5
Metacritic
59+16.0
Combined
73+2.3

While having nice moments, with some adjustments made to the combat design, DOOM Eternal The Ancient Gods - Part 2 left us with a sense of indifference. The absence of a good narrative, coupled with an unusual final boss fight and flawed exploration and platform sequence, The Ancient Gods - Part 2 marks the lowest point of the franchise since the 2016 reboot.

Critic
76
Steam
60+16.1
Metacritic
N/A
Combined
60+16.1