Mattia Mariano
Scoring Pattern
Low score spread detected. This reviewer may use a narrow scoring range or binary scoring system.
Disparity by Outlet
Disparity Over Time
Each point represents a review. Hover for details. Positive = critic higher than users. Negative = critic lower.
Reviews
1/11/2025
Late Review“Deadlink stands out as a “pick-up-and-play” experience, focused solely on delivering fun. The gameplay is thrilling, and the roguelite structure, while not innovative, adds variety. Its visuals, narrative, and world-building feel underwhelming, but it’s a great excuse to take a break from more complex roguelites and enjoy some satisfying action.”
10/30/2024
Launch Window“Unfortunately, Awaken: Astral Blade is a rather mediocre title, lacking narrative punch and creative inspiration. It suffers from structural oversights in game design, alongside numerous minor issues that are hard to overlook, especially given the high standards set by the genre. That said, it’s not a total failure—its unique combo mechanics and smooth controls make for an exciting, spectacular combat system.”
1/29/2022
Launch Window“In every moment of playing Five Nights at Freddy's: Security Breach it’s clear the willingness of the developers to give the saga’s concept the right creative and imaginative depth; unfortunately, an horrendous technical sector collapses much of the gaming experience, while a lack of clarity on narrative intentions and some flaws at the base of the gameplay contribute to make Security Breach weaker than expected in terms of enjoyability.”
4/3/2021
Launch Window“While having nice moments, with some adjustments made to the combat design, DOOM Eternal The Ancient Gods - Part 2 left us with a sense of indifference. The absence of a good narrative, coupled with an unusual final boss fight and flawed exploration and platform sequence, The Ancient Gods - Part 2 marks the lowest point of the franchise since the 2016 reboot.”
