Nick Gillett
Scoring Pattern
Disparity by Outlet
Disparity Over Time
Each point represents a review. Hover for details. Positive = critic higher than users. Negative = critic lower.
Reviews
2/2/2026
Early Review“A loving remake of a JRPG classic, with pitch perfect graphics and charming, if simplistic, storytelling and combat.”
2/2/2026
Late Review“A sorely underdeveloped, crafting-orientated survival horror game, whose neat comic book art style isn’t enough to compensate for sub-par combat and storytelling.”
1/29/2026
Launch Window“A flawed but brilliant mountaineering game that splices survival gameplay and a fascinating four-limb climbing system with exploration, risk-taking, and the emotional fallout from a climber’s loved ones.”
1/28/2026
Launch Window“A lo-fi 8-bit style twin-stick bullet hell shooter whose exhilaratingly weird music and catalogue of surreal weaponry is undermined by technical problems and a reliance on luck.”
11/25/2025
Launch Window“An interesting and personal feeling set of first person histories that barely constitute a video game and yet wouldn’t really work in any other medium.”
11/17/2025
Launch Window“The spirit of Telltale Games lives on, in this interactive superhero animation, with cynical humour, excellent voice acting, and decisions that give at least the illusion of consequence.”
11/12/2025
Launch Window“A cute woodland survival game that looks like an illustrated children’s book but has a few too many rough edges to make full use of its charming setting.”
10/24/2025
Launch Window“A beautifully crafted survival horror game that knowingly harkens back to the original Resident Evil, while adding in some sympathetically designed modern touches.”
10/15/2025
Launch Window“A thoroughly 21st century take on Breakout that may just be a classic in the making, mixing 70s style bat and ball mechanics with a succession of insane power-ups and a deeply interlinked resource generation minigame.”
7/31/2025
Launch Window“A short, surreal roguelike puzzler that proves a video game doesn’t have to be 60 hours long or feature photorealistic graphics to be entertaining and thought-provoking.”
7/11/2025
Launch Window“Another excellent remake, in the vein of Tony Hawk’s Pro Skater 1 + 2, this retains the glorious character of the original games, while adding a coat of modern polish and a smattering of new content.”
4/17/2025
Launch Window“Bionic Bay delivers merciless lessons in dexterity and timing, continually pushing you towards greater achievements in platforming perfection. It Impresses with the ingenuity of it challenges and its refusal to recycle ideas makes every level its own unique conundrum.”
4/9/2025
Early Review“A beautifully made first person puzzle roguelite that demands tenacity and patience (and writing things down) to unravel its fascinating mysteries.”
2/25/2025
Early Review“Another excellent addition to the Two Point series, bringing the customary levels of refinement and charm to simulating the business of museum creation and management.”
2/13/2025
Early Review“A modestly ambitious action role-player, that’s very good at making you feel you have an impact on the world, but it’s let down by endless reams of mundane dialogue and predictable mechanics.”
10/22/2024
Launch Window“Not only one of the best VR experiences ever made but one of the best Batman games too, with a fantastically immersive simulation of the Dark Knight Detective, that's just as good as the other Arkham games.”
9/26/2024
Launch Window“A modern 16-bit role-playing with inspirations that range from Stranger Things to Persona 5, with elegant turn-based combat and a knowing wink to the genre's more established tropes.”
9/12/2024
Launch Window“An open world massively multiplayer online racer with a decent handling model and an okay car list, that's hampered by dated graphics, some baffling design choices, and a clutch of technical issues.”
9/2/2024
Launch Window“A Djokovic-centric tennis simulator that's easy to pick up but lacks the polish and tactical complexity needed to make it great.”
7/31/2024
Early Review“A pulsing, neon-infused techno-trip of a game that combines Fruit Ninja style slashing with the sparkly visuals of Tetris Effect, but whose unsatisfyingly variable difficulty suggests it may have needed more time in development.”
