Claudia Tjia
Scoring Pattern
Disparity by Outlet
Disparity Over Time
Each point represents a review. Hover for details. Positive = critic higher than users. Negative = critic lower.
Reviews
1/28/2026
Early Review“Don’t Stop, Girlypop! is a bold, unapologetic game with a clear vision, blending fast movement, surprisingly deep combat, and an extreme Y2K aesthetic into a shooter that won’t be for everyone—but for those who embrace the chaos and the 2000s energy, it delivers far more depth than expected while succeeding precisely because it refuses to take itself too seriously.”
“Morsels delivers a charming, retro-tinged roguelite experience with fresh run-shaping mechanics and solid action, only slightly held back by sparse explanations and occasional technical hiccups.”
10/27/2025
Launch Window“The Séance of Blake Manor draws you in with its rich atmosphere, striking art, and supernatural mystery, but uneven pacing and time pressure hold it back from fully blossoming; it’s a compelling yet flawed detective tale that intrigues as much as it frustrates.”
10/21/2025
Early Review“Godbreakers bursts with flashy combat, epic bosses, and a killer soundtrack, but shallow builds, weak levels, and unresponsive controls keep its strong ideas from truly shining.”
10/11/2025
Launch Window“King of Meat serves up a colorful and chaotic dose of fun, especially with friends at the table. But beneath its cheerful façade lies shallow gameplay and repetitive dungeons, making the flavor fade all too quickly.”
10/5/2025
Late Review“Extremely Powerful Capybaras is a cheerful but sloppy Vampire Survivors clone. The colorful style and co-op are fun, but bugs, lack of depth, and a weak console port make this capybara adventure too light and flawed.”
“CloverPit is a dark blend of slot machine and roguelike that starts simple but unfolds into surprising depth. It lacks the variety and accessibility of a game like Balatro, yet keeps you hooked with tension, unlocks, and the constant gamble.”
“Heartworm is a game with a clear vision and strong aesthetic—its atmosphere, puzzles, and audio stand out and will appeal to fans of classic survival horror—but its ambition falls short due to unpolished mechanics, shallow storytelling, and lacking gameplay precision, making it more of a brief, atmospheric experience than a fully convincing modern classic.”
3/6/2025
Launch Window“Knights in Tight Spaces combines genres with a unique visual style and deep combat system, where strategic enemy manipulation through pushing and pulling keeps gameplay engaging, and deckbuilding adds an extra layer of strategy; however, a flawed UI and unbalanced decks hinder the experience, making it enjoyable for tactical deckbuilder fans despite a steep learning curve and occasional RNG frustration—though with some refinements, it could become a true classic rather than a rough diamond in need of polishing.”
9/24/2024
Launch Window“Halls of Torment is a thrilling mix of roguelike survival and bullet-hell, offering challenging enemy waves, satisfying combat, and nostalgic Diablo-inspired visuals, making it a must-play for fans of games like Vampire Survivors.”
9/10/2024
Launch Window“Demon’s Mirror blends roguelike deckbuilding with chain-three puzzle mechanics for a fresh twist, but its steep learning curve and reliance on RNG can hinder new players.”
6/2/2024
Launch Window“Crown Wars: The Black Prince features an intriguing medieval setting and turn-based tactical gameplay with significant potential. The various classes and unique abilities add depth, and the concept of a castle as a central hub is a logical choice with plenty of possibilities. Unfortunately, the experience is hindered by clunky graphics and animations, mediocre voice-overs, and an artificially high difficulty level. Balance issues and excessive use of timers make the game more tiring and frustrating than challenging and enjoyable. Overall, the game currently feels more like a mobile game port than a fully-fledged tactical RPG.”
2/10/2024
Early Review“"Lysfanga: The Time Shift Warrior combines action-adventure with puzzle elements, and the mechanic of using Remnants to defeat enemies and bosses shows great potential. Unfortunately, it feels more like a gimmick with underdeveloped execution. The story lacks depth and is quite predictable, and there’s little incentive to explore or replay encounters. Despite a promising start, the game ultimately feels like a missed opportunity."”
8/13/2020
Launch Window“Parkasaurus is a light-hearted, cheerful and slightly derpy management game starring alien dinosaurs. The game has a story, but that is otherwise not really interesting or logical. The game is easy to pick up and offers enough possibilities for more depth. This is unfortunately underused, especially in Campaign mode, so you won't be penalized if you don't micromanage everything. This in turn ensures that the game remains light at all times. Digging for fossils through the puzzle minigame is a nice addition that provides some variety, but in my opinion they could have exchanged the first-person mode for ultrawide support. All in all, the game mainly provides liters of light-hearted entertainment and that is of course the most important thing. Oh, and something about hats.”
