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Lucas Moura

Lucas Moura

76.1
Avg Score Given
+2.0
Steam Disparity
+5.8
MC Disparity
+3.9
Combined Disparity
150
Reviews
1 early reviews (before release)|141 launch window reviews (within 60 days of release)|8 late reviews

Scoring Pattern

40
Lowest Score
100
Highest Score
14.8
Score Spread(variance in their own scores)

Disparity Over Time

Positive = critic higher than usersNegative = critic lower than users

Each point represents a review. Hover for details. Positive = critic higher than users. Negative = critic lower.

Reviews

As someone extremely sceptic about an expansion for “Dynasty Warriors: Origins” due to the way it is structured, “Visions of Four Heroes” won me over with its narrative and an excellent amount of challenge — something that the game base lacked. I just it came alongside a “New Game+” option.

Critic
85
Steam
61+24.3
Metacritic
N/A
Combined
61+24.3

Dripping with atmosphere, “Quarantine Zone: The Last Check” embraces both the monotonous and stressful aspects of working at checkpoint. It’s a game that asks you to take decisions that are way above your pay grade, and deal with the mental health consequences yourself.

Critic
80
Steam
N/A
Metacritic
55+25.0
Combined
55+25.0

Although it lacks a bit of challenge for management games veterans, “Zooseum” is another amazing DLC for a game that grew and got even better over 2025. The new habitat system is a fantastic addition to “Two Point Museum”, and alongside some great Quality of Life additions, it makes it a “must have” for Two Point Studios fans

Critic
85
Steam
89-3.5
Metacritic
N/A
Combined
89-3.5

11/10/2025

Launch Window
Read Review

Easy to learn, hard to master — even though it is occasionally frustrating —, “Dark Quest 4” is a safe bet for those looking for an engrossing, yet, straightforward turn-based dungeon crawler.

Critic
85
Steam
84+1.1
Metacritic
N/A
Combined
84+1.1

10/27/2025

Launch Window
Read Review

“Reach” shows how much nDreams evolved as a studio when it comes to pacing, puzzles and movement in VR. On the other hand, its once strongest aspect — shooting and combat — feels repetitive and lackluster.

Critic
80
Steam
65+14.9
Metacritic
73+7.0
Combined
69+10.9

10/13/2025

Launch Window
Read Review

Cloverpit is simple and straight to the point. It is both its greatest strength and weakness. Panik Arcade does a good job of creating atmosphere and an interesting narrative, but the lack of agency due to the nature of slot machines makes it a game that’s a bit too repetitive for its own good.

Critic
70
Steam
90-20.3
Metacritic
65+5.0
Combined
78-7.6

Although it has some glaring performance and AI issues, “Firefighting Simulator: Ignite” is by far the most authentic firefighting game I’ve ever played. It’s challenging enough solo and a blast in coop. A must have for simulation fans.

Critic
85
Steam
81+3.7
Metacritic
88-3.0
Combined
85+0.3

8/5/2025

Launch Window
Read Review

Although it lacks a bit of challenge, “Let Them Trade” is a fantastic showcase of how to recontextualize trade routes in a way that makes it more compelling and more interesting to convey city planning.

Critic
85
Steam
86-0.8
Metacritic
N/A
Combined
86-0.8

“Fantasy Finds” won’t set the management subgenre on fire, but Two Point Studios first DLC for “Two Point Museum” continues to showcase the impressive shift in “quality over quantity”. Extremely detailed, enjoyable to explore and challenging enough to pick up the game again and spend countless hours creating your “perfect museum”.

Critic
90
Steam
87+3.0
Metacritic
N/A
Combined
87+3.0

Thankfully, independent developers like J. R. Hudepohl or KIRA from Lunacid to fill the void. Labyrinth of the Demon King easily stands shoulder to shoulder with its progenitors whilst having an identity of its own. It’s an amazing accomplishment, and one that you must play for yourself if you’re a fan of first-person RPGs, a masochist or a horror fan.

Critic
80
Steam
92-12.0
Metacritic
83-3.0
Combined
88-7.5

It’s clear that Gundam SEED Battle Destiny is, at the end of the day, a PlayStation VITA game. On the other hand, it’s one of the few that harkens back to the PlayStation 2 era of Gundam Games. It’s rough around the edges, but if you are either a SEED fan or just miss the “classic” feel of playing Gundam, it’s a worthwhile endeavour.

Critic
80
Steam
79+1.5
Metacritic
N/A
Combined
79+1.5

4/24/2025

Launch Window
Read Review

Slipgate Ironwokrs did what a lot deemed to be impossible, create a balance between a good “Command & Conquer Homage” and a spiritual successor. “Tempest Rising” is complex, but not overwhelming. Alongside a great campaign and a solid multiplayer, it’s a great start for 2025 in terms of Real Time Strategy games.

Critic
95
Steam
88+6.9
Metacritic
74+21.0
Combined
81+13.9

“The Talos Principle: Reawakened” is what remasters should strive for. Improving the visuals, while maintaining some of the quirks and uniqueness of the original game. Alongside with great developer commentary and a great new episode, it showcases how impactful it was, and still is, Croteam’s amazing puzzle game.

Critic
95
Steam
92+3.5
Metacritic
67+28.0
Combined
79+15.8

Triumph Studios avoids the traps of adding a new powerful ruler type and, while it's aimed at veteran players, “Giant Kings” adds a much-needed friction, depth and variety to “Age of Wonders 4”, proving it's still one of the best fantasy 4X games around.

Critic
90
Steam
86+3.6
Metacritic
N/A
Combined
86+3.6

3/21/2025

Launch Window
Read Review

To wrap this up, I remember talking years ago with a friend about an “Anno 2205” mod that added over 50 new goods. “Who would want that? That sounds like a nightmare,” he said. I want that, and “Kaiserpunk” delivers that and more, and oh so much more. Just be sure to check the time every now and then when playing it, okay?

Critic
80
Steam
73+7.2
Metacritic
38+42.0
Combined
55+24.6

3/19/2025

Launch Window
Read Review

Although a bit repetitive in terms of layout end enemy design, “Reignbreaker” showcases that you don’t need to overly rely on metaprogresstion to make a roguelike interesting. With a good cast, story and engaging mechanics, Studio Fizbin’s swan swong is not one to be missed.

Critic
85
Steam
78+6.8
Metacritic
64+21.0
Combined
71+13.9

While I enjoy the idea of playing as Iraq, Iran or Afghanistan in “Hearts of Iron IV”, “Graveyard of Empires” has a hard time to make them compelling enough. Poor Focus Trees and a heavy dose of bugs makes it this Country Pack, much like “Trials of Allegiance”, another miss for Paradox Development Studios.

Critic
65
Steam
15+49.5
Metacritic
N/A
Combined
15+49.5

“Lonely Mountains: Snow Riders” is a big improvement from Megagon Industries previous game in some areas, not so much in others. While it captures the spirit of “Lonely Mountains: Downhill”, I do miss the more challenging objectives – replaced with an online focused run mode. I hope they bring it back in later updates.

Critic
80
Steam
92-12.1
Metacritic
65+15.0
Combined
79+1.5

“Stellaris: Grand Archives” manages to balance new mechanics, appealing events and new ways to expand your empire. Even though it adds an extra layer of micromanagement, it’s a great addition to an already great game. Space is weird and full of unknown creatures, and Paradox finally embraces this idea.

Critic
90
Steam
N/A
Metacritic
N/A
Combined
N/A

“Dimps” combat mechanics is what carries “Sword Art Online: Fractured Daydream”’s middling plot, repetitive quests and an undercooked free roam mode. There’s a lot to love if you played every “Sword Art Online” game, but sadly, I am not one of them.

Critic
70
Steam
65+4.8
Metacritic
71-1.0
Combined
68+1.9
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