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Fairy Tail: Dungeons

Released: 8/26/2024

Critics
76
vs
Users
93

Score Breakdown

75.7

Critic Average

13 reviews

93

Steam User Score

691 reviews

N/A

Metacritic User Score

Disparity Breakdown

Steam Disparity
-17.1

76 vs 93

Metacritic Disparity
N/A
Combined Disparity
-17.1

Average of both sources

Review Disparities

Positive = critic higher than usersNegative = critic lower than users

Each point represents a critic review. Hover for details. Positive = critic higher than users. Negative = critic lower.

1/22/2026

Late Review

Combining rewarding strategic elements with satisfying combat and loads of unlockables, mastering FAIRY TAIL: DUNGEONS is gratifying stuff. 🧭

80

80/100

Read

1/21/2026

Late Review

Fairy Tail: Dungeons is a very fun game capable of captivating the player for hours. It's not excessively difficult, but it's not too easy either, presenting a good balance of challenge. For fans of the series, the game is a real treat, full of references and beloved characters. However, those unfamiliar with the Fairy Tail universe may feel a little lost, as the title doesn't delve too deeply into the presentation of its world or its characters.

70

70/100

Read

1/16/2026

Late Review

Yet another take on the concept of a roguelike deckbuilder, which plays well, but lacks the oomph of originality some of its peers possess

79

79/100

Read

1/11/2026

Late Review

FAIRY TAIL: DUNGEONS seemed like an honest game to me, but it proved to be more than that with a great execution of most of the ideas presented. Kodansha and Hiro Mashima did a great job curating this project for funding, giving young developers the chance to shine.

80

80/100

Read

3/11/2025

Late Review

An entertaining experience for fans of the series and deck-builder enthusiasts. While it lacks the strategic depth of some similar titles, it remains engaging and worthwhile. Adding more characters, improving enemy variety, increasing tactical options, and better balancing the upgrade system could have made this game a more memorable experience.

65

65/100

Read

11/15/2024

Late Review

Fairy Tail: Dungeons is not necessarily a good game to pick up if you aren’t familiar with the roguelike card battler genre, but it is a decent product for Fairy Tail fans and it does enough with its premise to be fun for a few hours, even if lacking in content.

70

70/100

Read

10/15/2024

Launch Window

Overall, Fairy Tail: Dungeons is a fun little romp around for a while. It’s not a game I see myself coming back to too often as there are just a lot of Roguelike games that do various aspects of its gameplay better, but it’s still a fun way to spend a few hours as you search around for some of your favourite characters.

60

60/100

Read

9/19/2024

Launch Window

Though it lacks the teeth and depth of Slay the Spire, it still provides a great package with a good deal of replayability.

70

70/100

Read

8/31/2024

Launch Window

Fairy Tail: Dungeons is a very welcome addition to Hiro Mashima's universe, offering a fun and highly addictive roguelike deckbuilding experience, even for those who don't know Fairy Tail. More than anything, Ginolabo's title stands out as an excellent representative of its genre, an aspect that every anime-based game should prioritize above all else.

80

80/100

Read

8/23/2024

Early Review

Fairy Tail Dungeons creatively adapts the beloved Fairy Tail anime series into a compelling game experience. With its unique gameplay mechanics, character-driven story, and polished visuals, the game offers fans a fresh take on the Fairy Tail universe. While the dungeon design can feel repetitive, the engaging combat and deckbuilding elements make up for it, providing an enjoyable and addictive experience for players. Fairy Tail Dungeons is a must-try for fans of the series and those looking for a unique indie game.

80

80/100

Read

8/23/2024

Early Review

It wouldn’t be wrong to label Fairy Tail: Dungeons as Baby’s First Roguelike, though that might be selling the surprisingly crunchy gameplay experience short. Veterans have plenty to dig into, even if they might ultimately breeze through it. It can also be an entertaining entry point into the niche roguelike genre, which can be an acquired taste. I wish there were more of it, so here’s hoping there will be someday.

80

80/100

Read

8/23/2024

Early Review

Fairy Tail: Dungeons is a fantastic time for Fairy Tail or Deckbuilding Roguelike fans.

90

90/100

Read

8/23/2024

Early Review

Meta progression isn’t a necessary facet of the genre, but when those systems do show up in more obtuse and fumbly ways it can be kind of tiresome to engage with them. I’d rather have something more straightforward, or just focus on the core mechanics entirely. And a game like this, with its smaller scope but explosive energy thanks to the Fairy Tail stuff, really thrives on a foundational level. The art is sharp and colorful, the series’ personality shines from every angle, and the combat itself is fun to grapple with. The game even has some interesting ideas with its checkpoint-like boss stages meant to challenge your saved builds. Making use of such a burly anime/manga IP as Fairy Tail to hoist up indie games is an awesome idea, and it’s great to see Fairy Tail: Dungeons come out swinging the moment the door opens.

80

80/100

Read