
Cloud Dosage
Total Reviews
Journalists
Average Score
Disparity Breakdown
Average of both sources
Scoring Pattern
Disparity Over Time
Each point represents a review. Hover for details. Positive = critic higher than users. Negative = critic lower.
Recent Reviews
2/9/2026
Launch Window“StarRupture is a tense and beautiful game that mixes factory building with survival action. Being in Early Access, it needs more content for the late game and better options for accessibility, but the core gameplay is already very addictive. It is a great start that fans of the genre should check out.”
2/8/2026
Launch Window“My Hero Academia: All’s Justice delivers its best moments in combat, where fast team-based fights and a large roster give you plenty to explore. Animated story scenes add weight to the finale, but heavy summarization and skipped arcs make the narrative less complete on its own. Extra modes add time with the cast, though they don’t always match the strength of the core battles. If you’re invested in the series and want a solid arena fighter, there’s a lot here to enjoy.”
2/8/2026
Launch Window“Fighting Force Collection brings two late-1990s games back mostly as they were, with a few modern touches to keep them playable now. The original Fighting Force still has a solid brawler gameplay loop, especially with co-op and a tolerance for its older design quirks. Fighting Force 2 slows things down and never finds the same pull, which makes the difference between the two hard to ignore. This collection makes the most sense if the first game is the main reason you’re here.”
1/31/2026
Launch Window“Cairn is a game that rewards taking your time and learning how the climb works instead of rushing through it. The moment-to-moment play feels deliberate, and progress comes from paying attention and adjusting as you go. There are a few small hiccups along the way, but they don’t take away from the overall experience. If you’re willing to meet it on its terms, Cairn delivers a climb that feels satisfying from start to finish.”
1/30/2026
Late Review“I Hate This Place takes its time and asks you to meet it halfway. It’s not about constant action or big moments, but about moving carefully, reading situations, and letting the world do the talking. Some parts don’t hit as cleanly as they should, but the overall experience holds together because the game knows what kind of mood it’s aiming for. If you’re into slower horror that rewards patience and atmosphere, there’s a lot here that works.”
1/26/2026
Late Review“Dead Take combines stellar acting and a sharp, satirical script to create a memorable, if short, psychological horror experience. While the puzzle mechanics and video editing features can feel shallow, the atmosphere and visual presentation are top-tier. It is a must-play for fans of narrative horror and FMV games.”
1/26/2026
Launch Window“Escape from Ever After feels like a game that knows what it’s trying to do and sticks the landing. It takes familiar turn-based RPG ideas and gives them a fun twist, with a story that’s self-aware without trying too hard to be clever. The combat stays interesting thanks to the timing-based mechanics, and the world has enough personality to keep you invested as you move through it.”
1/19/2026
Launch Window“Cassette Boy is a puzzle-focused game that’s more about thinking things through than reacting quickly. It’s at its best when you’re rotating the world, testing ideas, and slowly figuring out how everything fits together. Some puzzles can be a little unclear at first, and combat never takes centre stage, but the core mechanic does enough to keep things interesting.”
1/18/2026
Launch Window“BrokenLore: UNFOLLOW is a slower horror game that focuses more on atmosphere and story. It works best when you’re exploring its environments, picking up on small details, and letting the story unfold at its own pace. The gameplay has a few rough spots, but the overall experience holds together thanks to a clear sense of direction and a story that gives you a reason to keep going. If you enjoy horror games that take their time and focus more on mood and storytelling than on mechanics, this one is worth checking out.”
1/15/2026
Launch Window“Kotama and Academy Citadel is fun once you stop trying to brute-force it. Enemies hit hard, healing costs money, and fights make more sense when you start switching weapons and reacting instead of rushing in. It’s rough in spots, and the story doesn’t push itself to the front, but if you like metroidvanias where getting better comes from playing smarter, it’s easy to stick with.”
1/3/2026
Late Review“and Roger is a short game that knows exactly what it wants to do and doesn’t wander outside of that. It uses simple interactions to let its story unfold at its own pace, without stopping to explain everything along the way. The gameplay, visuals, and sound all work together, so nothing ever feels disconnected or tacked on. It’s not something you play for excitement or challenge, but for the experience itself. If you’re in the mood for a smaller, more personal game that sticks with you after you’re done, this one is easy to recommend.”
12/29/2025
Launch Window“UNBEATABLE takes a simple two-button rhythm system and builds its entire experience around mastering patterns and timing. Arcade mode lets you focus purely on the songs, pushing for cleaner runs and higher difficulties, while story mode slows things down with longer stretches between musical moments. The rhythm gameplay stays satisfying as it ramps up, and the game’s visual style holds everything together. If you’re here for a focused rhythm experience and don’t mind a slower story pace, UNBEATABLE delivers where it counts.”
12/28/2025
Late Review“CloverPit takes one slot machine and builds an entire roguelike around it. Each run pushes you to learn from mistakes, try different setups, and decide how far you want to push before things fall apart. The rules stay simple, the room never changes, and the gameplay loop makes it easy to jump back in with a slightly better idea of what might work. If experimenting, pushing your luck, and going again is your thing, CloverPit has a way of pulling you in.”
12/26/2025
Launch Window“Neon Inferno keeps things focused on fast action and tight controls. The mix of run-and-gun shooting and background targeting stays engaging, and the visuals and sound fit the action well. The story stays light, but the real pull is learning the stages and improving your runs. If you enjoy arcade-style shooters that reward practice, Neon Inferno is easy to recommend.”
12/20/2025
Launch Window“The definitive collection of Ryza’s journey, offering three massive JRPGs with improved visuals and all DLC. A cozy, addictive, and technically improved experience that shines on the new hardware.”
11/28/2025
Launch Window“R-Type Delta: HD Boosted stays true to what made the original stand out. The ships, the Force tricks, and the tough stage layouts still hit hard, and the HD upgrade helps the world read better than before. A few rough edges remain, like spots where the screen gets hard to read and no quick restarts, but the core challenge is worth learning. If you enjoy pushing through tough shooters, this remaster delivers exactly that.”
11/24/2025
Launch Window“Winter Burrow is a beautiful and short low-pressure survival adventure, marked by lovely 2D art and a sweet, melancholic narrative about loss and restoration. It is ideal for a cozy weekend, despite its lack of depth.”
11/15/2025
Launch Window“King of Meat is a cooperative party platformer featuring TV satire and one of the most accessible and robust level editors. The fun factor is elevated when playing with friends, transforming dungeons into pure chaos. Still, the platforming mechanics and combat are quite simple, and the solo experience feels notably flat. Its longevity will ultimately depend on the creativity and adoption of the community.”
11/4/2025
Launch Window“Harvest Moon: Home Sweet Home Special Edition brings back a classic formula with small improvements, but it never fully recaptures what made the series shine. Farming and daily life are relaxing, yet the slow pacing, stiff animations, and shallow story hold it back. The new inventions help, but they can’t fix the lack of energy in Alba Village. It’s a decent choice for longtime fans seeking a simple routine, but not the revival many hoped for.”
9/24/2025
Late Review“Forgive Me Father 2 takes the first game’s foundation and cranks it up. The shooting feels better, the levels pull you in, and the weapons are pure chaos. The story’s light and the checkpoints can sting, but the nonstop momentum kept me hooked. If you’re into old-school shooters that thrive on speed and madness, this one’s an easy pick.”
